Pregled po CROSBI profilu: Mirko Sužnjević (CROSBI Profil: 27446, MBZ: 313055)
Pronađeno 63 radova
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1.Sužnjević, Mirko; Miklec, Mihael; Poštić, SurajaCase Study of Player Behaviour in a Mobile Free-to-play Interactive Story Telling Game // EEE Transactions on Games, (2022), 1-13 (međunarodna recenzija, članak, znanstveni)
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2.Vlahovic, Sara; Suznjevic, Mirko; Skorin-Kapov, LeaA Framework for the Classification and Evaluation of Game Mechanics for Virtual Reality Games // Electronics, 11 (2022), 18; 2946, 24 doi:10.3390/electronics11182946 (međunarodna recenzija, članak, znanstveni)
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3.Slivar, Ivan; Bacic, Kresimir; Orsolic, Irena; Skorin-Kapov, Lea; Suznjevic, MirkoCGD: A Cloud Gaming Dataset with Gameplay Video and Network Recordings // Proceedings of the 13th ACM Multimedia Systems Conference
Athlone, Irska: Association for Computing Machinery New York NY United States, 2022. str. 272-278 doi:10.1145/3524273.3532898 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
4.Slivar, Ivan; Vlahovic, Sara; Silic, Matko; Skorin-Kapov, Lea; Suznjevic, MirkoThe Impact of Network and Social Context on Quality of Experience for Competitive Multiplayer Virtual Reality Games // GameSys '22: Proceedings of the 2nd Workshop on Games Systems
Athlone, Irska, 2022. str. 16-21 doi:10.1145/3534085.3534341 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
5.Vlahović, Sara; Sužnjević, Mirko; Skorin-Kapov Lea;A survey of challenges and methods for Quality of Experience assessment of interactive VR applications // Journal on Multimodal User Interfaces, 1 (2022), 1-35 doi:10.1007/s12193-022-00388 (međunarodna recenzija, članak, znanstveni)
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6.Mustač, Kuzma; Bačić, Krešimir; Skorin-Kapov, Lea; Sužnjević, MirkoPredicting Player Churn of a Free-to-Play Mobile Video Game Using Supervised Machine Learning // Applied Sciences, 12 (2022), 6; 1-19 doi:10.3390/app12062795 (međunarodna recenzija, članak, znanstveni)
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7.Kudek, Domagoj; Sužnjević, MirkoAutomated Robot Control for a Game of Chess in Unity Game Engine through Artificial Intelligence // 2021 44th International Convention on Information, Communication and Electronic Technology (MIPRO)
Opatija, Hrvatska: Institute of Electrical and Electronics Engineers (IEEE), 2021. str. 1166-1171 doi:10.23919/MIPRO52101.2021.9597142 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
8.Silic, Matko; Suznjevic, Mirko; Skorin-Kapov, LeaQoE Assessment of FPV Drone Control in a Cloud Gaming Based Simulation // Proceedings of 2021 13th International Conference on Quality of Multimedia Experience (QoMEX)
Montréal: Institute of Electrical and Electronics Engineers (IEEE), 2021. str. 175-180 doi:10.1109/qomex51781.2021.9465385 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
9.Vlahovic, Sara; Suznjevic, Mirko; Pavlin- Bernardic, Nina; Skorin-Kapov, LeaThe Effect of VR Gaming on Discomfort, Cybersickness, and Reaction Time // 2021 13th International Conference on Quality of Multimedia Experience (QoMEX)
Montréal, Kanada: Institute of Electrical and Electronics Engineers (IEEE), 2021. str. 163-168 doi:10.1109/qomex51781.2021.9465470 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
10.Sužnjević, Mirko; Homen, MajaUse of Cloud Gaming in Education // Game Design and Intelligent Interaction / Deliyannis, Ioannis (ur.).
London : Delhi: IntechOpen, 2020. str. 1-12 doi:10.5772/intechopen.91341 -
11.SoftCOM 2020 PhD Forum - Book of Abstracts / Begušić, Dinko ; Škiljo, Maja ; Matijašević, Maja ; Sužnjević, Mirko (ur.). Split: Fakultet elektrotehnike, strojarstva i brodogradnje Sveučilišta u Splitu, 2020 (zbornik sažetaka)
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12.Vlahovic, Sara; Mandurov, Matija; Suznjevic, Mirko; Skorin-Kapov, Lea;Usability Assessment of a Wearable Video- Communication System // Proceedings of 2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX)
Athlone, Irska; online, 2020. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
13.Homen, Maja; Sužnjević, MirkoEnabling Video Games in Education Through Cloud Gaming // Suvremene teme u odgoju i obrazovanju – STOO 2019 / Dumančić, Mario (ur.).
Zagreb, 2019. str. 1-9 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
14.SoftCOM 2019 PhD Forum - Book of Abstracts / Begušić, Dinko ; Škiljo, Maja ; Matijašević, Maja ; Sužnjević, Mirko (ur.). Split: Fakultet elektrotehnike, strojarstva i brodogradnje Sveučilišta u Splitu, 2019 (zbornik sažetaka)
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15.Homen Pavlin, Maja; Dumančić, Mario; Sužnjević, MirkoAnalysis of Teenagers’ Facebook Profile Creation with a Special Focus on Photography: Insights from Croatia // KOME-AN INTERNATIONAL JOURNAL OF PURE COMMUNICATION INQUIRY, 7 (2019), 2; 6, 22 doi:10.17646/KOME.75672.35 (međunarodna recenzija, članak, znanstveni)
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16.Homen Pavlin, Maja; Sužnjević, MirkoThe opinions and attitudes of students - future IT teachers - on the use of VR and AR in teaching // MIPRO Proceedings / Skala, Karolj (ur.).
Rijeka: GRAFIK, Rijeka, 2019. str. 817-822 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
17.Slivar, Ivan; Skorin-Kapov, Lea; Sužnjević, MirkoQoE-Aware Resource Allocation for Multiple Cloud Gaming Users Sharing a Bottleneck Link // Proceedings of the 22nd Conference on Innovation in Clouds, Internet and Networks (QoE Management Workshop)
Pariz, Francuska, 2019. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
18.Vlahović, Sara; Sužnjević, Mirko; Skorin-Kapov, LeaThe Impact of Network Latency on Gaming QoE for an FPS VR Game // 11th International Conference on Quality of Multimedia Experience
Berlin, Njemačka, 2019. str. 1-3 (poster, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
19.Sužnjević, Mirko; Skorin-Kapov, Lea; Čereković, Aleksandra; Matijašević, MajaHow to measure and model QoE for networked games? A case study of World of Warcraft // Multimedia systems, 25 (2019), 395-420 doi:.org/10.1007/s00530-019-00615-x (međunarodna recenzija, članak, znanstveni)
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20.Oršolić, Irena; Rebernjak, Petra; Sužnjević, Mirko; Skorin-Kapov, LeaIn-Network QoE and KPI Monitoring of Mobile YouTube Traffic: Insights for Encrypted iOS Flows // 14th International Conference on Network and Service Management (CNSM)
Rim, Italija, 2018. str. 1-7 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
21.Sužnjević, MirkoInternetske mrežne igre, tržište, trendovi i razvojni izazovi // Zbornik Case 2018
Zagreb, Hrvatska, 2018. str. 1-7 (predavanje, cjeloviti rad (in extenso), stručni) -
22.Oršolić, Irena; Sužnjević, Mirko; Skorin-Kapov, LeaYouTube QoE Estimation from Encrypted Traffic: Comparison of Test Methodologies and Machine Learning Based Models // Proceedings of 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)
Sardinija, Italija, 2018. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
23.Vlahović, Sara; Sužnjević, Mirko; Skorin-Kapov, LeaSubjective Assessment of Different Locomotion Techniques in Virtual Reality Environments Final // Proceedings of 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX)
Sardinija, Italija, 2018. str. 1-3 (poster, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
24.Slivar, Ivan; Sužnjević, Mirko; Skorin-Kapov, LeaGame Categorization for Deriving QoE-Driven Video Encoding Configuration Strategies for Cloud Gaming // Acm transactions on multimedia computing communications and applications, 14 (2018), 3s; 56, 24 doi:10.1145/3132041 (međunarodna recenzija, članak, znanstveni)
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25.Oršolić, Irena; Skorin-Kapov, Lea; Sužnjević, MirkoTowards a Framework for Classifying YouTube QoE Based on Monitoring of Encrypted Traffic // International Young Researcher Summit on Quality of Experience in Emerging Multimedia Services (QEEMS 2017)
Erfurt, Njemačka, 2017. str. 1-5 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
26.Sužnjević, Mirko; Manđurov, Matija; Matijašević, MajaPerformance and QoE Assessment of HTC Vive and Oculus Rift for Pick-and-Place Tasks in VR // Proceedings of 2017 Ninth International Conference on Quality of Multimedia Experience (QoMEX)
Erfurt, Njemačka, 2017. str. 1-3 (poster, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
27.Saldana, Jose; Sužnjević, MirkoQoE and Latency Issues in Networked Games // Handbook of Digital Games and Entertainment Technologies / Nakatsu, Ryohei ; Rauterberg, Matthias ; Ciancarini, Paolo (ur.).
Singapur: Springer, 2016. str. 1-36 -
28.Oršolić, Irena; Pevec, Dario; Sužnjević, Mirko; Skorin-Kapov, LeaYouTube QoE Estimation Based on the Analysis of Encrypted Network Traffic Using Machine Learning // Globecom Workshops (GC Wkshps)
Sjedinjene Američke Države, 2016. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
29.Sužnjević, Mirko; Saldana, Jose; Matijašević, Maja; Vuga, MatkoImpact of Simplemux Traffic Optimisation on MMORPG QoE // Proc. of the 5th ISCA/DEGA Workshop on Perceptual Quality of Systems (PQS 2016) / Möller, Sebastian ; Egger, Sebastian (ur.).
Berlin, 2016. str. 15-19 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
30.Vučić, Dunja; Skorin-Kapov, Lea; Sužnjević, MirkoThe impact of bandwidth limitations and video resolution size on QoE for WebRTC-based mobile multi-party video conferencing // Proceedings of the 5th ISCA/DEGA Workshop on Perceptual Quality of Systems, PQS 2016
Berlin, 2016. str. 1-4 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
31.Slivar Ivan; Sužnjević, Mirko; Skorin-Kapov, Lea; Ilić, VanjaCloud gaming in Education: Evaluation of Multiple Game Streams in a Shared WLAN // Proc. of ZINC 2016
Novi Sad, Srbija, 2016. str. 1-4 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
32.Sužnjević, Mirko; Slivar, Ivan; Skorin-Kapov, LeaAnalysis and QoE evaluation of cloud gaming service adaptation under different network conditions: The case of NVIDIA GeForce NOW // Proceedings of Eighth International Conference Quality Of Multimedia Experience (Qomex), 2016
Lisabon, Portugal, 2016. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
33.Slivar, Ivan; Skorin-Kapov, Lea; Sužnjević, MirkoCloud Gaming QoE Models for Deriving Video Encoding Adaptation Strategies // Proceedings of the 7th ACM Multimedia Systems Conference
Klagenfurt, Austrija, 2016. str. 1-12 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
34.Sužnjević, Mirko; Matijašević, MajaTrends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games // Proceedings of the Proceedings of the 13th International Conference on Telecommunications (ConTEL) 2015
Graz, Austrija, 2015. str. 1-8 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
35.Sužnjević, Mirko; Matijašević, Maja; Konfic, JelenaApplication context based algorithm for player skill evaluation in MOBA games // Proceedings of the 2015 International Workshop on Network and Systems Support for Games (NetGames)
Zagreb: Institute of Electrical and Electronics Engineers (IEEE), 2015. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
36.Möller, Sebastian; Antons, Jan Nikolas; Beyer, Justus; Egger, Sebastian; Castellar, Elena; Skorin-Kapov, Lea; Sužnjević, MirkoTowards a New ITU-T Recommendation for Subjective Methods Evaluating Gaming QoE // Proceedings of the 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015)
Costa Navarino, Grčka: Institute of Electrical and Electronics Engineers (IEEE), 2015. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
37.Slivar, Ivan; Sužnjević, Mirko; Skorin-Kapov, LeaThe Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform // Proceedings of the 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015), IEEE
Costa Navarino, Grčka: Institute of Electrical and Electronics Engineers (IEEE), 2015. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
38.Sužnjević, Mirko; Skorin-Kapov, Lea; Humar, IztokStatistical User Behavior Detection and QoE Evaluation for Thin Client Services // Computer Science and Information Systems, 12 (2015), 2; 587-605 doi:10.2298/CSIS140810018S (međunarodna recenzija, članak, znanstveni)
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39.Slivar, Ivan; Sužnjević, Mirko, Skorin-Kapov, Lea; Matijašević, MajaEmpirical QoE Study of In-Home Streaming of Online Games // Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, NetGames 2014
Nagoya, Japan, 2014. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
40.Suznjevic, Mirko; Beyer, Justus; Skorin-Kapov, Lea; Moller, Sebastian; Sorsa, NikolaTOWARDS UNDERSTANDING THE RELATIONSHIP BETWEEN GAME TYPE AND NETWORK TRAFFIC FOR CLOUD GAMING // First International Workshop on Cloud Gaming Systems and Networks (C-Game), in Proceedings of IEEE International Conference on Multimedia and Expo 2014
Chengdu, Kina, 2014. (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
41.Manzano, Marc; Urueña, Manuel; Sužnjević Mirko; Calle, Eusebi; Hernández, José Alberto; Matijašević, MajaDissecting the protocol and network traffic of the OnLive cloud gaming platform // Multimedia systems, 20 (2014), 5; 451-470 doi:10.1007/s00530-014-0370-4 (međunarodna recenzija, članak, znanstveni)
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42.Sužnjević, Mirko; Skorin-Kapov, Lea; Humar, IztokUser Behavior Detection Based on Statistical Traffic Analysis for Thin Client Services // Advances in intelligent systems and computing, 276 (2014), 247-256 doi:10.1007/978-3-319-05948-8_24 (podatak o recenziji nije dostupan, članak, znanstveni)
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43.Sužnjević, Mirko; Saldana, Jose; Matijašević, Maja; Fernández-Navajas, Julián; Ruiz-Mas, JoséAnalyzing the effect of TCP and server population on massively multiplayer games // International Journal of Computer Games Technology, 2014 (2014), 1-17 doi:10.1155/2014/602403 (međunarodna recenzija, članak, znanstveni)
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44.Saldana, Jose; Sužnjević, MirkoIt's time to give Online Games a Serious Consideration, 2013. (podatak o recenziji nije dostupan, popularni rad).
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45.Sužnjević, Mirko; Skorin-Kapov, Lea; Matijašević, MajaThe Impact of User, System, and Context factors on Gaming QoE a Case Study Involving MMORPGs // Proceedings of the 12th Annual Workshop on Network and Systems Support for Games, 2013
Denver (CO), Sjedinjene Američke Države, 2013. (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
46.Caplar, Neven; Sužnjević, Mirko; Matijašević, MajaAnalysis of player's in-game performance vs rating: Case study of Heroes of Newerth // Foundations of Digital Games Conference 2013 / Yannakakis, Georgios N. ; Aarseth, Espen (ur.).
Chania, 2013. str. 237-244 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni) -
47.Sužnjević, Mirko; Stupar, Ivana; Matijašević, MajaA model and software architecture for MMORPG traffic generation based on player behavior // Multimedia systems, 19 (2013), 3; 231-253 doi:10.1007/s00530-012-0269-x (međunarodna recenzija, članak, znanstveni)
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48.Sužnjević, MirkoPlayer Behaviour Patterns in MMORPGs, 2012. (podatak o recenziji nije dostupan, ostali članci/prilozi).
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49.Vasić, Valter; Sužnjević, Mirko; Mikuc, Miljenko; Matijašević, MajaScalable software architecture for distributed MMORPG traffic generation based on integration of UrBBaN-Gen and IMUNES // Journal of Communications Software and Systems, 8 (2012), 4; 93-101 (međunarodna recenzija, članak, znanstveni)
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50.Sužnjević, Mirko; Matijašević, MajaTowards Reinterpretation of Interaction Complexity for Load Prediction in Cloud-based MMORPGs // Proceedings of the 2012 IEEE Symposium on Haptic Audio-Visual Environments and Games
München, Njemačka, 2012. str. 148-149 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)