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Pregled bibliografske jedinice broj: 993048

Reverse Engineering of the MMORPG Client Protocol


Tomičić, Igor; Grd, Petra; Schatten, Markus
Reverse Engineering of the MMORPG Client Protocol // MIPRO 2019 42nd International Convention Proceedings
Opatija, 2019. str. 1289-1294 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


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Naslov
Reverse Engineering of the MMORPG Client Protocol

Autori
Tomičić, Igor ; Grd, Petra ; Schatten, Markus

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
MIPRO 2019 42nd International Convention Proceedings / - Opatija, 2019, 1289-1294

Skup
42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO 2019)

Mjesto i datum
Opatija, Hrvatska, 20.05.2019. - 24.05.2019

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
reverse engineering ; mmorpg ; network protocol ; computer games ; cheating ; security

Sažetak
Massively Multi-Player On-Line Role-Playing Games (MMORPG) represent a computer game genre where the human player is able to assume the role of a game character and control its actions in a well defined virtual world ; the prefix “massively” denoting the vast number of players playing the game simultaneously. Cheating in such games is a fairly common occurrence and presents a major concern in network games as it is able to degrade the experience of “honest” players, with cheat prevention being considered as a subset of security issues for online games. In this paper we have presented a form of a network-level game cheating based on the MMORPG client reverse engineering method within the game Mana World, an MMORPG with client/server architecture. We have used the network protocol vulnerability of a nonencrypted data traffic in order to reverse- engineer the original data packets sent by the original game client, and replicated these packets in our own AI-based game client which enabled us complete control of the game character via Python code.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo, Informacijske i komunikacijske znanosti



POVEZANOST RADA


Projekti:
HRZZ-IP-2014-09-3877 - Internet stvari-okvir interoperabilnosti (IoTIF) (Vrček, Neven, HRZZ - 2014-09) ( CroRIS)

Ustanove:
Fakultet organizacije i informatike, Varaždin

Profili:

Avatar Url Petra Grd (autor)

Avatar Url Markus Schatten (autor)

Avatar Url Igor Tomičić (autor)

Citiraj ovu publikaciju:

Tomičić, Igor; Grd, Petra; Schatten, Markus
Reverse Engineering of the MMORPG Client Protocol // MIPRO 2019 42nd International Convention Proceedings
Opatija, 2019. str. 1289-1294 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Tomičić, I., Grd, P. & Schatten, M. (2019) Reverse Engineering of the MMORPG Client Protocol. U: MIPRO 2019 42nd International Convention Proceedings.
@article{article, author = {Tomi\v{c}i\'{c}, Igor and Grd, Petra and Schatten, Markus}, year = {2019}, pages = {1289-1294}, keywords = {reverse engineering, mmorpg, network protocol, computer games, cheating, security}, title = {Reverse Engineering of the MMORPG Client Protocol}, keyword = {reverse engineering, mmorpg, network protocol, computer games, cheating, security}, publisherplace = {Opatija, Hrvatska} }
@article{article, author = {Tomi\v{c}i\'{c}, Igor and Grd, Petra and Schatten, Markus}, year = {2019}, pages = {1289-1294}, keywords = {reverse engineering, mmorpg, network protocol, computer games, cheating, security}, title = {Reverse Engineering of the MMORPG Client Protocol}, keyword = {reverse engineering, mmorpg, network protocol, computer games, cheating, security}, publisherplace = {Opatija, Hrvatska} }

Časopis indeksira:


  • Web of Science Core Collection (WoSCC)
    • Conference Proceedings Citation Index - Science (CPCI-S)
  • Scopus





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