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Pregled bibliografske jedinice broj: 989915

Utilizing Apple’s ARKit 2.0 for Augmented Reality Application Development


Permozer, Ivan; Orehovački, Tihomir
Utilizing Apple’s ARKit 2.0 for Augmented Reality Application Development // Proceedings of the 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO) / Skala, Karolj (ur.).
Rijeka: Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2019. str. 1892-1897 doi:10.23919/MIPRO.2019.8756928 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 989915 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Utilizing Apple’s ARKit 2.0 for Augmented Reality Application Development

Autori
Permozer, Ivan ; Orehovački, Tihomir

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO) / Skala, Karolj - Rijeka : Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2019, 1892-1897

Skup
42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO 2019)

Mjesto i datum
Opatija, Hrvatska, 20.05.2019. - 24.05.2019

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
Apple ; AR ; ARKit ; Augmented Reality ; Computer Vision ; Core ML ; Custom Vision ; Google Places ; iOS ; iPhone ; Machine Learning ; Map Kit ; Microsoft Cognitive ; POI ; Points of Interest ; SceneKit ; Swift ; Xcode

Sažetak
When it comes to practical augmented reality applications, mobile platform tools are the most deserving. Thanks to the nature of mobile devices and their everyday usage, the ideal basis for this kind of content has inadvertently formed itself. Consequently, within the iOS development environment, Apple's Xcode program enables application development using the ARKit library which delivers a host of benefits. Amongst the plethora of advantages, this paper focuses on utilizing features such as the ability to measure distances between two points in space, horizontal and vertical plane detection, the ability to detect three-dimensional objects and utilize them as triggers, and the consolidated implementation of ARKit and MapKit libraries in conjunction with the Google Places API intended for displaying superimposed computer-generated content on iOS 11 and later iterations of Apple's mobile operating system.

Izvorni jezik
Engleski

Znanstvena područja
Informacijske i komunikacijske znanosti



POVEZANOST RADA


Ustanove:
Sveučilište Jurja Dobrile u Puli

Profili:

Avatar Url Tihomir Orehovački (autor)

Poveznice na cjeloviti tekst rada:

doi ieeexplore.ieee.org

Citiraj ovu publikaciju:

Permozer, Ivan; Orehovački, Tihomir
Utilizing Apple’s ARKit 2.0 for Augmented Reality Application Development // Proceedings of the 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO) / Skala, Karolj (ur.).
Rijeka: Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2019. str. 1892-1897 doi:10.23919/MIPRO.2019.8756928 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Permozer, I. & Orehovački, T. (2019) Utilizing Apple’s ARKit 2.0 for Augmented Reality Application Development. U: Skala, K. (ur.)Proceedings of the 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO) doi:10.23919/MIPRO.2019.8756928.
@article{article, author = {Permozer, Ivan and Orehova\v{c}ki, Tihomir}, editor = {Skala, K.}, year = {2019}, pages = {1892-1897}, DOI = {10.23919/MIPRO.2019.8756928}, keywords = {Apple, AR, ARKit, Augmented Reality, Computer Vision, Core ML, Custom Vision, Google Places, iOS, iPhone, Machine Learning, Map Kit, Microsoft Cognitive, POI, Points of Interest, SceneKit, Swift, Xcode}, doi = {10.23919/MIPRO.2019.8756928}, title = {Utilizing Apple’s ARKit 2.0 for Augmented Reality Application Development}, keyword = {Apple, AR, ARKit, Augmented Reality, Computer Vision, Core ML, Custom Vision, Google Places, iOS, iPhone, Machine Learning, Map Kit, Microsoft Cognitive, POI, Points of Interest, SceneKit, Swift, Xcode}, publisher = {Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO}, publisherplace = {Opatija, Hrvatska} }
@article{article, author = {Permozer, Ivan and Orehova\v{c}ki, Tihomir}, editor = {Skala, K.}, year = {2019}, pages = {1892-1897}, DOI = {10.23919/MIPRO.2019.8756928}, keywords = {Apple, AR, ARKit, Augmented Reality, Computer Vision, Core ML, Custom Vision, Google Places, iOS, iPhone, Machine Learning, Map Kit, Microsoft Cognitive, POI, Points of Interest, SceneKit, Swift, Xcode}, doi = {10.23919/MIPRO.2019.8756928}, title = {Utilizing Apple’s ARKit 2.0 for Augmented Reality Application Development}, keyword = {Apple, AR, ARKit, Augmented Reality, Computer Vision, Core ML, Custom Vision, Google Places, iOS, iPhone, Machine Learning, Map Kit, Microsoft Cognitive, POI, Points of Interest, SceneKit, Swift, Xcode}, publisher = {Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO}, publisherplace = {Opatija, Hrvatska} }

Časopis indeksira:


  • Web of Science Core Collection (WoSCC)
    • Conference Proceedings Citation Index - Science (CPCI-S)
  • Scopus


Citati:





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