Pregled bibliografske jedinice broj: 982053
Using unity to study properties of a two- dimensional ideal gas
Using unity to study properties of a two- dimensional ideal gas // 2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO)
Rijeka: Institute of Electrical and Electronics Engineers (IEEE), 2018. str. 564-567 doi:10.23919/MIPRO.2018.8400107 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
CROSBI ID: 982053 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Using unity to study properties of a two-
dimensional ideal gas
Autori
Krstić, Vladimir ; Mekterović, Igor
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO)
/ - Rijeka : Institute of Electrical and Electronics Engineers (IEEE), 2018, 564-567
ISBN
978-953-233-097-7
Skup
41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO 2018)
Mjesto i datum
Opatija, Hrvatska, 21.05.2018. - 25.05.2018
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
Unity game engine ; physics engine ; physics simulation ; two-dimensional ideal gas
Sažetak
Unity is a cross-platform game engine developed by Unity Technologies primarily used to develop 2D and 3D video games. Unity features a powerful physics engine and a GUI-based integrated development environment with support for scripting using C#. This way, game developers can easily create objects either by point-and-click operations or programmatically and assign physical properties (such as mass, initial position and velocity, and friction coefficient) to these objects, while the built- in physics engine takes care of the time evolution of the system. We believe that these features make Unity also suitable for various educational simulations and exercises. In this paper, we will use Unity and its physics engine to study properties of a two-dimensional ideal gas. In the Unity simulation, gas particles will be represented as discs with some physical properties and placed within a container. Unity's physics engine will be used to evolve the system in time, and the state of the system will be observed. Finally, we will provide an analysis of various scenarios and comparisons of observed system properties to the theoretical framework.
Izvorni jezik
Engleski
Znanstvena područja
Fizika, Računarstvo
POVEZANOST RADA
Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb,
Visoka škola za informacijske tehnologije, Zagreb
Citiraj ovu publikaciju:
Časopis indeksira:
- Web of Science Core Collection (WoSCC)
- Conference Proceedings Citation Index - Science (CPCI-S)
- Scopus