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Pregled bibliografske jedinice broj: 968059

Gamification in sport — Improving motivation for recreational sport


Pašić, Đani; Kučak, Danijel
Gamification in sport — Improving motivation for recreational sport // 2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO)
Opatija, Hrvatska: Institute of Electrical and Electronics Engineers (IEEE), 2018. str. 1030-1034 doi:10.23919/mipro.2018.8400160 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 968059 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Gamification in sport — Improving motivation for recreational sport

Autori
Pašić, Đani ; Kučak, Danijel

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO) / - : Institute of Electrical and Electronics Engineers (IEEE), 2018, 1030-1034

Skup
41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO 2018)

Mjesto i datum
Opatija, Hrvatska, 21.05.2018. - 25.05.2018

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
gamification , game , sport , motivation

Sažetak
Nowadays, people find it difficult to get time and interest for doing sports activities in the form of recreational sport. The main problem is the lack of content which will make these activities more attractive to people. In this paper, gamification principles are used to enhance the experience in those activities. For this purpose, two applications are created which showcase organizing tennis matches, writing results and presenting statistics based on the collected data and comparing it with friends. The aim is to determine if gamification is going to influence positively on peoples' motivation for recreational sports activities.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo, Informacijske i komunikacijske znanosti



POVEZANOST RADA


Ustanove:
Visoko učilište Algebra, Zagreb

Profili:

Avatar Url Danijel Kučak (autor)

Avatar Url Đani Pašić (autor)

Citiraj ovu publikaciju:

Pašić, Đani; Kučak, Danijel
Gamification in sport — Improving motivation for recreational sport // 2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO)
Opatija, Hrvatska: Institute of Electrical and Electronics Engineers (IEEE), 2018. str. 1030-1034 doi:10.23919/mipro.2018.8400160 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Pašić, Đ. & Kučak, D. (2018) Gamification in sport — Improving motivation for recreational sport. U: 2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO) doi:10.23919/mipro.2018.8400160.
@article{article, author = {Pa\v{s}i\'{c}, \DJani and Ku\v{c}ak, Danijel}, year = {2018}, pages = {1030-1034}, DOI = {10.23919/mipro.2018.8400160}, keywords = {gamification , game , sport , motivation}, doi = {10.23919/mipro.2018.8400160}, title = {Gamification in sport — Improving motivation for recreational sport}, keyword = {gamification , game , sport , motivation}, publisher = {Institute of Electrical and Electronics Engineers (IEEE)}, publisherplace = {Opatija, Hrvatska} }
@article{article, author = {Pa\v{s}i\'{c}, \DJani and Ku\v{c}ak, Danijel}, year = {2018}, pages = {1030-1034}, DOI = {10.23919/mipro.2018.8400160}, keywords = {gamification , game , sport , motivation}, doi = {10.23919/mipro.2018.8400160}, title = {Gamification in sport — Improving motivation for recreational sport}, keyword = {gamification , game , sport , motivation}, publisher = {Institute of Electrical and Electronics Engineers (IEEE)}, publisherplace = {Opatija, Hrvatska} }

Časopis indeksira:


  • Web of Science Core Collection (WoSCC)
    • Conference Proceedings Citation Index - Social Sciences & Humanities (CPCI-SSH)
  • Scopus


Citati:





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