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Pregled bibliografske jedinice broj: 949291

The relationship between online gaming motivation, self-concept clarity and tendency toward problematic gaming


Šporčić, Berislav; Glavak Tkalić, Renata
The relationship between online gaming motivation, self-concept clarity and tendency toward problematic gaming // Cyberpsychology: journal of psychosocial research on cyberspace, 12 (2018), 1; 4, 13 doi:10.5817/CP2018-1-4 (međunarodna recenzija, članak, znanstveni)


CROSBI ID: 949291 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
The relationship between online gaming motivation, self-concept clarity and tendency toward problematic gaming

Autori
Šporčić, Berislav ; Glavak Tkalić, Renata

Izvornik
Cyberpsychology: journal of psychosocial research on cyberspace (1802-7962) 12 (2018), 1; 4, 13

Vrsta, podvrsta i kategorija rada
Radovi u časopisima, članak, znanstveni

Ključne riječi
problematic online gaming ; motives for playing online video games ; self-concept clarity ; internet gaming disorder ; Croatia

Sažetak
The aim of this study was to explore the relationship between online gaming motivation, self-concept clarity and problematic online gaming. More specifically, the study investigated the mediating role of gaming motives between self-concept clarity and problematic online gaming. Data from 509 young adult (M = 23.14, SD = 4.66) video game players from Croatia were analyzed. Problematic online gaming was positively correlated with social, competition, coping, fantasy and escape motives for playing online video games, and negatively with self- concept clarity. Hierarchical regression analyses revealed that escape motives and self-concept clarity were significant predictors of problematic online gaming after controlling for age and weekly gaming time. The results of the mediation model showed that self-concept clarity was both directly and indirectly (via escape motive) associated with problematic online gaming. The discussion addresses the issue of escapism in relation to self-concept clarity and as a factor in predicting problematic online gaming.

Izvorni jezik
Engleski

Znanstvena područja
Psihologija



POVEZANOST RADA


Ustanove:
Institut društvenih znanosti Ivo Pilar, Zagreb,
Medicinski fakultet, Split

Profili:

Avatar Url Renata Glavak Tkalić (autor)

Poveznice na cjeloviti tekst rada:

doi cyberpsychology.eu

Citiraj ovu publikaciju:

Šporčić, Berislav; Glavak Tkalić, Renata
The relationship between online gaming motivation, self-concept clarity and tendency toward problematic gaming // Cyberpsychology: journal of psychosocial research on cyberspace, 12 (2018), 1; 4, 13 doi:10.5817/CP2018-1-4 (međunarodna recenzija, članak, znanstveni)
Šporčić, B. & Glavak Tkalić, R. (2018) The relationship between online gaming motivation, self-concept clarity and tendency toward problematic gaming. Cyberpsychology: journal of psychosocial research on cyberspace, 12 (1), 4, 13 doi:10.5817/CP2018-1-4.
@article{article, author = {\v{S}por\v{c}i\'{c}, Berislav and Glavak Tkali\'{c}, Renata}, year = {2018}, pages = {13}, DOI = {10.5817/CP2018-1-4}, chapter = {4}, keywords = {problematic online gaming, motives for playing online video games, self-concept clarity, internet gaming disorder, Croatia}, journal = {Cyberpsychology: journal of psychosocial research on cyberspace}, doi = {10.5817/CP2018-1-4}, volume = {12}, number = {1}, issn = {1802-7962}, title = {The relationship between online gaming motivation, self-concept clarity and tendency toward problematic gaming}, keyword = {problematic online gaming, motives for playing online video games, self-concept clarity, internet gaming disorder, Croatia}, chapternumber = {4} }
@article{article, author = {\v{S}por\v{c}i\'{c}, Berislav and Glavak Tkali\'{c}, Renata}, year = {2018}, pages = {13}, DOI = {10.5817/CP2018-1-4}, chapter = {4}, keywords = {problematic online gaming, motives for playing online video games, self-concept clarity, internet gaming disorder, Croatia}, journal = {Cyberpsychology: journal of psychosocial research on cyberspace}, doi = {10.5817/CP2018-1-4}, volume = {12}, number = {1}, issn = {1802-7962}, title = {The relationship between online gaming motivation, self-concept clarity and tendency toward problematic gaming}, keyword = {problematic online gaming, motives for playing online video games, self-concept clarity, internet gaming disorder, Croatia}, chapternumber = {4} }

Časopis indeksira:


  • Current Contents Connect (CCC)
  • Web of Science Core Collection (WoSCC)
    • Emerging Sources Citation Index (ESCI)
  • Scopus


Uključenost u ostale bibliografske baze podataka::


  • ERIH PLUS
  • EBSCO Academic Search Complete, the Directory of Open Access Journals
  • Czech Database of Scientific Journals


Citati:





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