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Pregled bibliografske jedinice broj: 890910

Three-dimensional mesh cutting in virtual scene


Pregun, Bruno
Three-dimensional mesh cutting in virtual scene, 2017., diplomski rad, diplomski, Fakultet elektrotehnike i računarstva, Zagreb


CROSBI ID: 890910 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Three-dimensional mesh cutting in virtual scene

Autori
Pregun, Bruno

Vrsta, podvrsta i kategorija rada
Ocjenski radovi, diplomski rad, diplomski

Fakultet
Fakultet elektrotehnike i računarstva

Mjesto
Zagreb

Datum
04.07

Godina
2017

Stranica
22

Mentor
Mihajlović, Željka

Neposredni voditelj
Mihajlović, Željka

Ključne riječi
computer graphics, polygon mesh, mesh cutting, triangulation, ear clipping

Sažetak
This paper describes the process of cutting a three-dimensional polygon mesh that represents a solid object in a virtual scene. Mesh cutting is an operation that separates the mesh into two parts along a plane in 3D space. Triangulation techniques for filling the holes that appear during the cut are discussed and approaches to texturing newly revealed surfaces are presented. Scene composition and memory layout is covered and several compromises between cutting speed and visual precision and clarity are commented on. This paper also contains the implementation details of an example application that was developed alongside. The application supports the cutting of multiple different models within a virtual scene and presents just one of many uses for the mesh cutting algorithm.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo



POVEZANOST RADA


Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Željka Mihajlović (mentor)

Poveznice na cjeloviti tekst rada:

Pristup cjelovitom tekstu rada

Citiraj ovu publikaciju:

Pregun, Bruno
Three-dimensional mesh cutting in virtual scene, 2017., diplomski rad, diplomski, Fakultet elektrotehnike i računarstva, Zagreb
Pregun, B. (2017) 'Three-dimensional mesh cutting in virtual scene', diplomski rad, diplomski, Fakultet elektrotehnike i računarstva, Zagreb.
@phdthesis{phdthesis, author = {Pregun, Bruno}, year = {2017}, pages = {22}, keywords = {computer graphics, polygon mesh, mesh cutting, triangulation, ear clipping}, title = {Three-dimensional mesh cutting in virtual scene}, keyword = {computer graphics, polygon mesh, mesh cutting, triangulation, ear clipping}, publisherplace = {Zagreb} }
@phdthesis{phdthesis, author = {Pregun, Bruno}, year = {2017}, pages = {22}, keywords = {computer graphics, polygon mesh, mesh cutting, triangulation, ear clipping}, title = {Three-dimensional mesh cutting in virtual scene}, keyword = {computer graphics, polygon mesh, mesh cutting, triangulation, ear clipping}, publisherplace = {Zagreb} }




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