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Pregled bibliografske jedinice broj: 855580

Virtual Reality Applications with Oculus Rift and 3D Sensors


Ćiković, Edi; Mäusl, Kathrin; Lenac, Kristijan
Virtual Reality Applications with Oculus Rift and 3D Sensors // Augmented Reality, Virtual Reality, and Computer Graphics / De Paolis, Lucio Tommaso ; Mongelli, Antonio (ur.).
Lecce, Italija: Springer, 2016. str. 181-185 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


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Naslov
Virtual Reality Applications with Oculus Rift and 3D Sensors

Autori
Ćiković, Edi ; Mäusl, Kathrin ; Lenac, Kristijan

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Augmented Reality, Virtual Reality, and Computer Graphics / De Paolis, Lucio Tommaso ; Mongelli, Antonio - : Springer, 2016, 181-185

ISBN
978-3-319-40620-6

Skup
Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016

Mjesto i datum
Lecce, Italija, 15.06.2016. - 18.06.2016

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
Virtual Reality; 3D sensors; skeletal tracking; rehabilitation; Oculus Rift

Sažetak
In this paper we describe our experiences with skeletal tracking using Unreal Engine 4 with Oculus Rift and Xbox 360 Kinect while building a tool for rehabilitation of patients with impaired motor skills. We give an overview of the implemented solution, describe the problems encountered and how they were solved.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo



POVEZANOST RADA


Ustanove:
Tehnički fakultet, Rijeka

Profili:

Avatar Url Kristijan Lenac (autor)

Citiraj ovu publikaciju:

Ćiković, Edi; Mäusl, Kathrin; Lenac, Kristijan
Virtual Reality Applications with Oculus Rift and 3D Sensors // Augmented Reality, Virtual Reality, and Computer Graphics / De Paolis, Lucio Tommaso ; Mongelli, Antonio (ur.).
Lecce, Italija: Springer, 2016. str. 181-185 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Ćiković, E., Mäusl, K. & Lenac, K. (2016) Virtual Reality Applications with Oculus Rift and 3D Sensors. U: De Paolis, L. & Mongelli, A. (ur.)Augmented Reality, Virtual Reality, and Computer Graphics.
@article{article, author = {\'{C}ikovi\'{c}, Edi and M\"{a}usl, Kathrin and Lenac, Kristijan}, year = {2016}, pages = {181-185}, keywords = {Virtual Reality, 3D sensors, skeletal tracking, rehabilitation, Oculus Rift}, isbn = {978-3-319-40620-6}, title = {Virtual Reality Applications with Oculus Rift and 3D Sensors}, keyword = {Virtual Reality, 3D sensors, skeletal tracking, rehabilitation, Oculus Rift}, publisher = {Springer}, publisherplace = {Lecce, Italija} }
@article{article, author = {\'{C}ikovi\'{c}, Edi and M\"{a}usl, Kathrin and Lenac, Kristijan}, year = {2016}, pages = {181-185}, keywords = {Virtual Reality, 3D sensors, skeletal tracking, rehabilitation, Oculus Rift}, isbn = {978-3-319-40620-6}, title = {Virtual Reality Applications with Oculus Rift and 3D Sensors}, keyword = {Virtual Reality, 3D sensors, skeletal tracking, rehabilitation, Oculus Rift}, publisher = {Springer}, publisherplace = {Lecce, Italija} }




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