Pregled bibliografske jedinice broj: 855580
Virtual Reality Applications with Oculus Rift and 3D Sensors
Virtual Reality Applications with Oculus Rift and 3D Sensors // Augmented Reality, Virtual Reality, and Computer Graphics / De Paolis, Lucio Tommaso ; Mongelli, Antonio (ur.).
Lecce, Italija: Springer, 2016. str. 181-185 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
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Naslov
Virtual Reality Applications with Oculus Rift and 3D Sensors
Autori
Ćiković, Edi ; Mäusl, Kathrin ; Lenac, Kristijan
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
Augmented Reality, Virtual Reality, and Computer Graphics
/ De Paolis, Lucio Tommaso ; Mongelli, Antonio - : Springer, 2016, 181-185
ISBN
978-3-319-40620-6
Skup
Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016
Mjesto i datum
Lecce, Italija, 15.06.2016. - 18.06.2016
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
Virtual Reality; 3D sensors; skeletal tracking; rehabilitation; Oculus Rift
Sažetak
In this paper we describe our experiences with skeletal tracking using Unreal Engine 4 with Oculus Rift and Xbox 360 Kinect while building a tool for rehabilitation of patients with impaired motor skills. We give an overview of the implemented solution, describe the problems encountered and how they were solved.
Izvorni jezik
Engleski
Znanstvena područja
Računarstvo