Pregled bibliografske jedinice broj: 828036
Defining Ontology Combining Concepts of Massive Multi-Player Online Role Playing Games and Organization of Large-Scale Multi-Agent Systems
Defining Ontology Combining Concepts of Massive Multi-Player Online Role Playing Games and Organization of Large-Scale Multi-Agent Systems // Proceedings of the 39th International Convention MIPRO 2016 / Biljanović, Petar (ur.).
Rijeka: Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2016. str. 1603-1608 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
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Naslov
Defining Ontology Combining Concepts of Massive Multi-Player Online Role Playing Games and Organization of Large-Scale Multi-Agent Systems
Autori
Okreša Đurić, Bogdan ; Schatten, Markus
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
Proceedings of the 39th International Convention MIPRO 2016
/ Biljanović, Petar - Rijeka : Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2016, 1603-1608
Skup
39th International Convention MIPRO 2015
Mjesto i datum
Opatija, Hrvatska, 30.05.2016. - 03.06.2016
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
MMORPG ; LSMAS ; organization ; ontology ; software development
Sažetak
Large-scale multi-agent systems (LSMAS) development methods are becoming a necessity in a world of ever growing numbers of computer agents incorporated in various devices and services used by people in all areas of life. Organization in such large-scale systems, becomes therefore a very relevant concept in research on LSMAS, as the mentioned agents are expected to cooperate, compete, and share information, hence improving quality of peoples’ life. An example application domain of LSMAS are massive multi-player online games (MMOG), and their specific genre – MMO role- playing games (MMORPG). MMORPGs provide us with the opportunity to study both large-scale virtual interaction of players (agents), and coordination of large-scale distributed artificial intelligence. In this paper, we will present an ontology of organizational concepts, suited for LSMAS development, merged with an ontology containing elements of a specific MMORPG. Combining these two ontologies with a special accent on identifying elements and aspects of organization, will hopefully present us with a basis for LSMAS structures which follow organizational constraints and are suitable for LSMAS development in the MMORPG context.
Izvorni jezik
Engleski
Znanstvena područja
Informacijske i komunikacijske znanosti
POVEZANOST RADA
Projekti:
HRZZ-UIP-2013-11-8537 - Višeagentno modeliranje velikih razmjera za MMORPG mrežne igre (ModelMMORPG) (Schatten, Markus, HRZZ - 2013-11) ( CroRIS)
Ustanove:
Fakultet organizacije i informatike, Varaždin
Citiraj ovu publikaciju:
Časopis indeksira:
- Web of Science Core Collection (WoSCC)
- Conference Proceedings Citation Index - Science (CPCI-S)
- Scopus