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Pregled bibliografske jedinice broj: 795762

Using games to help novices embrace programming: from elementary to higher education


Mladenović, Saša; Krpan, Divna; Mladenović, Monika
Using games to help novices embrace programming: from elementary to higher education // International journal of engineering education, 32 (2016), 1B; 521-531 (međunarodna recenzija, članak, znanstveni)


CROSBI ID: 795762 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Using games to help novices embrace programming: from elementary to higher education

Autori
Mladenović, Saša ; Krpan, Divna ; Mladenović, Monika

Izvornik
International journal of engineering education (0949-149X) 32 (2016), 1B; 521-531

Vrsta, podvrsta i kategorija rada
Radovi u časopisima, članak, znanstveni

Ključne riječi
novice programmers ; Scratch ; visual programming languages ; gamification

Sažetak
Learning programming is difficult and it presents a great challenge for both students and teachers. The goal is to increase success rate for novice programmers. Students lose their confidence and motivation when they encounter difficulties such as programming environment, language syntax knowledge, problem understanding and debugging. Programming languages are artificial and require high level of abstraction, which is not easy for young students. It is also common knowledge that many adults have more difficulties with learning programming than children. In order to make the difference, we introduced game making course for university undergraduate novice programmers and examined the effect of making games on attitude and motivation for elementary and high school children as well. The objective of using games in this context is to make students learn something serious and difficult like programming while doing something fun like making and playing games. Teachers with a strong understanding of the subject matter they teach are more likely to produce successful students.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo



POVEZANOST RADA


Ustanove:
Prirodoslovno-matematički fakultet, Split

Profili:

Avatar Url Saša Mladenović (autor)

Avatar Url Monika Mladenović (autor)

Avatar Url Divna Krpan (autor)

Poveznice na cjeloviti tekst rada:

www.researchgate.net www.ijee.ie dialnet.unirioja.es

Citiraj ovu publikaciju:

Mladenović, Saša; Krpan, Divna; Mladenović, Monika
Using games to help novices embrace programming: from elementary to higher education // International journal of engineering education, 32 (2016), 1B; 521-531 (međunarodna recenzija, članak, znanstveni)
Mladenović, S., Krpan, D. & Mladenović, M. (2016) Using games to help novices embrace programming: from elementary to higher education. International journal of engineering education, 32 (1B), 521-531.
@article{article, author = {Mladenovi\'{c}, Sa\v{s}a and Krpan, Divna and Mladenovi\'{c}, Monika}, year = {2016}, pages = {521-531}, keywords = {novice programmers, Scratch, visual programming languages, gamification}, journal = {International journal of engineering education}, volume = {32}, number = {1B}, issn = {0949-149X}, title = {Using games to help novices embrace programming: from elementary to higher education}, keyword = {novice programmers, Scratch, visual programming languages, gamification} }
@article{article, author = {Mladenovi\'{c}, Sa\v{s}a and Krpan, Divna and Mladenovi\'{c}, Monika}, year = {2016}, pages = {521-531}, keywords = {novice programmers, Scratch, visual programming languages, gamification}, journal = {International journal of engineering education}, volume = {32}, number = {1B}, issn = {0949-149X}, title = {Using games to help novices embrace programming: from elementary to higher education}, keyword = {novice programmers, Scratch, visual programming languages, gamification} }

Časopis indeksira:


  • Current Contents Connect (CCC)
  • Web of Science Core Collection (WoSCC)
    • Science Citation Index Expanded (SCI-EXP)
    • SCI-EXP, SSCI i/ili A&HCI
  • Scopus





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