Pregled bibliografske jedinice broj: 781063
DESIGN OF AN EFFICIENT E-LEARNING USER EXPERIENCE AND INTERFACE
DESIGN OF AN EFFICIENT E-LEARNING USER EXPERIENCE AND INTERFACE, 2015., diplomski rad, diplomski, Grafički fakultet, Zagreb
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Naslov
DESIGN OF AN EFFICIENT E-LEARNING USER EXPERIENCE AND INTERFACE
Autori
Skenderović, Marko
Vrsta, podvrsta i kategorija rada
Ocjenski radovi, diplomski rad, diplomski
Fakultet
Grafički fakultet
Mjesto
Zagreb
Datum
07.10
Godina
2015
Stranica
83
Mentor
Mandić, Lidija
Ključne riječi
E-learning; User Experience; Usability; Focus groups
Sažetak
Although in the last couple of years term “e-learning” became very popular in the virtual world, many people are still unaware of the full capabilities and how it can support them to be more successful in both their professional and personal lives. E-learning today is increasingly used in practical application. Apart from the everyday use of multimedia and the Internet in the context of formal education, today e-learning enables the organisation of conferences, as well as the so- called e-learning academies, various commercial courses even online education for employees. This thesis focuses on the aspect of e-learning in order to improve the user experience and the learning process using interactive graphic elements, animation, video clips and sound which enforce the main aspects of user experience which are usability, desirability, adoptability and value. Today's era of modern technology and globalization brings rapid change in all aspects of human (personal and professional) life. Their is a need for faster, more timely information, which will also be didactically prepared with appealing design, so that on one side it increases productivity and learning time, but on the other decreases additional costs that would be present with conventional methods of learning. What are the emerging learning trends: a look into themes such as micro-learning and gamification. How important are really audiovisual elements, clean layout, readability, colors, graphics, etc...? As main examples that follow up the theoretical part I will concentrate on the current field of profession which is e-learning with the focal point on language learning. What are findings from this field and how did I connect the theory of user experience and implement it with the creation of an efficient e-learning experience and interface in Festo.
Izvorni jezik
Engleski
Znanstvena područja
Grafička tehnologija