Pregled bibliografske jedinice broj: 768854
The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform
The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform // Proceedings of the 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015), IEEE
Costa Navarino, Grčka: Institute of Electrical and Electronics Engineers (IEEE), 2015. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
CROSBI ID: 768854 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform
Autori
Slivar, Ivan ; Sužnjević, Mirko ; Skorin-Kapov, Lea
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
Proceedings of the 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015), IEEE
/ - : Institute of Electrical and Electronics Engineers (IEEE), 2015, 1-6
ISBN
978-1-4799-8958-4
Skup
QoMEX 2015
Mjesto i datum
Costa Navarino, Grčka, 25.05.2015. - 28.05.2015
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
cloud gaming; video encoding; QoE
Sažetak
In this paper we analyze the impact of different game types and video adaptation strategies on Quality of Experience (QoE) in cloud gaming. We focus on image quality and frame rate as parameters to be manipulated in the video encoder in different ways in order to meet bandwidth constraints of the network link. Our hypothesis is that under certain bandwidth conditions, maximization of the QoE for players will be achieved with different combinations of video encoding parameters (i.e., frame rate and image quality) in dependence of the game type. We test our hypothesis through a series of subjective tests on the streaming solution of the Steam platform, In-home streaming. For subjective tests we focus on players with previous gaming experience. Obtained results may be used to drive effective QoE optimization strategies at the cloud gaming server.
Izvorni jezik
Engleski
Znanstvena područja
Elektrotehnika, Računarstvo