Pregled bibliografske jedinice broj: 72328
Virtual People in a Computer World
Virtual People in a Computer World // The 3rd CARNet Users Conference, CUC 2001. "From Communication to Collaboration over the Internet" / Miroslav Milinović (ur.).
Zagreb: Hrvatska akademska i istraživačka mreža – CARNet, 2001. (pozvano predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
CROSBI ID: 72328 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Virtual People in a Computer World
Autori
Baksa, Sarajko ; Skoko, Miroslav ; Baksa, Ines
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
The 3rd CARNet Users Conference, CUC 2001.
"From Communication to Collaboration over the Internet"
/ Miroslav Milinović - Zagreb : Hrvatska akademska i istraživačka mreža – CARNet, 2001
Skup
CUC 2001. "From Communication to Collaboration over the Internet"
Mjesto i datum
Zagreb, Hrvatska, 24.09.2001. - 26.09.2001
Vrsta sudjelovanja
Pozvano predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
biomechanics; 3D models of human body; virtual human; virtual environment.
Sažetak
Computer space modeling and 3D animation simulation of human body models is an important segment of scientific visualizations and economic Internet presentations of 3D characters and their virtual environment. The usage of 3D scanners offers reliable and precise computer storage of actual shapes and dimensions of various bodies. Employing computer modeling of thus obtained 3D objects, and, for instance, animating characters by key framing or using captured motions for 3D models of human body, it is possible to produce a reliable simulation of virtual human biomechanical models. Construction of computer generated environments and their integration with virtual humans are well developed methods and procedures of applying highly sophisticated information technologies in designing and construction of various working or free-time environments. Real-time virtual humans in virtual world enable electronic media to experiment with virtual TV announcers and actors within computer-generated TV or movie studios, while Internet companies get a valuable tool for developing new methods of utilizing their sites. Financial and manufacturing companies are offered an innovative method of doing global business, promotion and trade via increasingly popular Internet banking.
Izvorni jezik
Engleski
Znanstvena područja
Tekstilna tehnologija
POVEZANOST RADA