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Pregled bibliografske jedinice broj: 704425

Using SCT Generator and Unity in Automatic Generation of 3D Scenes and Applications


Kvesić, Anton; Radošević, Danijel; Orehovački, Tihomir
Using SCT Generator and Unity in Automatic Generation of 3D Scenes and Applications // Proceedings of the 25th Central European Conference on Information and Intelligent Systems / Hunjak, Tihomir ; Lovrenčić, Sandra ; Tomičić, Igor (ur.).
Varaždin: Fakultet organizacije i informatike Sveučilišta u Zagrebu, 2014. str. 312-317 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 704425 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Using SCT Generator and Unity in Automatic Generation of 3D Scenes and Applications

Autori
Kvesić, Anton ; Radošević, Danijel ; Orehovački, Tihomir

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the 25th Central European Conference on Information and Intelligent Systems / Hunjak, Tihomir ; Lovrenčić, Sandra ; Tomičić, Igor - Varaždin : Fakultet organizacije i informatike Sveučilišta u Zagrebu, 2014, 312-317

Skup
25th Central European Conference on Information and Intelligent Systems

Mjesto i datum
Varaždin, Hrvatska, 17.09.2014. - 19.09.2014

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
3D scene; SCT generator; Unity

Sažetak
This paper deals with the automatic generation of 3D scene and related source code using the SCT based generator. Compared to current ways of 3D modeling, the proposed approach is based on textual specification and code generation. Application built this way and its 3D scenes can still be edited in a 3D modeling environment such as Unity. On the other hand, by exporting the specification from such modeling environment, novel 3D scenes and applications can be generated. This feature enables higher level of code generation flexibility thus avoiding restrictions that are common in software development. An example of the generated application is presented and discussed.

Izvorni jezik
Engleski

Znanstvena područja
Informacijske i komunikacijske znanosti



POVEZANOST RADA


Ustanove:
Fakultet organizacije i informatike, Varaždin

Poveznice na cjeloviti tekst rada:

Pristup cjelovitom tekstu rada

Citiraj ovu publikaciju:

Kvesić, Anton; Radošević, Danijel; Orehovački, Tihomir
Using SCT Generator and Unity in Automatic Generation of 3D Scenes and Applications // Proceedings of the 25th Central European Conference on Information and Intelligent Systems / Hunjak, Tihomir ; Lovrenčić, Sandra ; Tomičić, Igor (ur.).
Varaždin: Fakultet organizacije i informatike Sveučilišta u Zagrebu, 2014. str. 312-317 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Kvesić, A., Radošević, D. & Orehovački, T. (2014) Using SCT Generator and Unity in Automatic Generation of 3D Scenes and Applications. U: Hunjak, T., Lovrenčić, S. & Tomičić, I. (ur.)Proceedings of the 25th Central European Conference on Information and Intelligent Systems.
@article{article, author = {Kvesi\'{c}, Anton and Rado\v{s}evi\'{c}, Danijel and Orehova\v{c}ki, Tihomir}, year = {2014}, pages = {312-317}, keywords = {3D scene, SCT generator, Unity}, title = {Using SCT Generator and Unity in Automatic Generation of 3D Scenes and Applications}, keyword = {3D scene, SCT generator, Unity}, publisher = {Fakultet organizacije i informatike Sveu\v{c}ili\v{s}ta u Zagrebu}, publisherplace = {Vara\v{z}din, Hrvatska} }
@article{article, author = {Kvesi\'{c}, Anton and Rado\v{s}evi\'{c}, Danijel and Orehova\v{c}ki, Tihomir}, year = {2014}, pages = {312-317}, keywords = {3D scene, SCT generator, Unity}, title = {Using SCT Generator and Unity in Automatic Generation of 3D Scenes and Applications}, keyword = {3D scene, SCT generator, Unity}, publisher = {Fakultet organizacije i informatike Sveu\v{c}ili\v{s}ta u Zagrebu}, publisherplace = {Vara\v{z}din, Hrvatska} }




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