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Pregled bibliografske jedinice broj: 490290

Why MMORPG players do what they do: relating motivations to action categories


Sužnjević, Mirko; Matijašević, Maja
Why MMORPG players do what they do: relating motivations to action categories // International journal of advanced media and communication, 4 (2010), 4; 405-424 doi:10.1504/IJAMC.2010.036838 (međunarodna recenzija, članak, znanstveni)


CROSBI ID: 490290 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Why MMORPG players do what they do: relating motivations to action categories

Autori
Sužnjević, Mirko ; Matijašević, Maja

Izvornik
International journal of advanced media and communication (1462-4613) 4 (2010), 4; 405-424

Vrsta, podvrsta i kategorija rada
Radovi u časopisima, članak, znanstveni

Ključne riječi
MMORPG; massively multiplayer online role-playing game; player motivation; player behaviour; session characterisation; session patterns; action categories; VoIP in games

Sažetak
This paper presents an analysis of relations between player motivation and behavior in a Massively Multiplayer Online Role-Playing Game (MMORPG). Player motivation is measured in terms of percentile ranks of motivational components for MMORPG players defined by Nick Yee. Player behavior is described through previously defined action categories for MMORPGs (Trading, Questing, Dungeons, Raiding, Player versus Player Combat, and Communication). We conduct a player survey and perform measurements on the client side for a group of 104 players of World of Warcraft. Additionally we examine the importance of both voice and textual communication in MMORPGs.

Izvorni jezik
Engleski

Znanstvena područja
Elektrotehnika



POVEZANOST RADA


Projekti:
036-0362027-1639 - Isporuka sadržaja i pokretljivost korisnika i usluga u mrežama nove generacije (Matijašević, Maja, MZO ) ( CroRIS)

Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Maja Matijašević (autor)

Avatar Url Mirko Sužnjević (autor)

Poveznice na cjeloviti tekst rada:

doi www.inderscience.com

Citiraj ovu publikaciju:

Sužnjević, Mirko; Matijašević, Maja
Why MMORPG players do what they do: relating motivations to action categories // International journal of advanced media and communication, 4 (2010), 4; 405-424 doi:10.1504/IJAMC.2010.036838 (međunarodna recenzija, članak, znanstveni)
Sužnjević, M. & Matijašević, M. (2010) Why MMORPG players do what they do: relating motivations to action categories. International journal of advanced media and communication, 4 (4), 405-424 doi:10.1504/IJAMC.2010.036838.
@article{article, author = {Su\v{z}njevi\'{c}, Mirko and Matija\v{s}evi\'{c}, Maja}, year = {2010}, pages = {405-424}, DOI = {10.1504/IJAMC.2010.036838}, keywords = {MMORPG, massively multiplayer online role-playing game, player motivation, player behaviour, session characterisation, session patterns, action categories, VoIP in games}, journal = {International journal of advanced media and communication}, doi = {10.1504/IJAMC.2010.036838}, volume = {4}, number = {4}, issn = {1462-4613}, title = {Why MMORPG players do what they do: relating motivations to action categories}, keyword = {MMORPG, massively multiplayer online role-playing game, player motivation, player behaviour, session characterisation, session patterns, action categories, VoIP in games} }
@article{article, author = {Su\v{z}njevi\'{c}, Mirko and Matija\v{s}evi\'{c}, Maja}, year = {2010}, pages = {405-424}, DOI = {10.1504/IJAMC.2010.036838}, keywords = {MMORPG, massively multiplayer online role-playing game, player motivation, player behaviour, session characterisation, session patterns, action categories, VoIP in games}, journal = {International journal of advanced media and communication}, doi = {10.1504/IJAMC.2010.036838}, volume = {4}, number = {4}, issn = {1462-4613}, title = {Why MMORPG players do what they do: relating motivations to action categories}, keyword = {MMORPG, massively multiplayer online role-playing game, player motivation, player behaviour, session characterisation, session patterns, action categories, VoIP in games} }

Časopis indeksira:


  • Scopus


Uključenost u ostale bibliografske baze podataka::


  • INSPEC
  • ACM Guide to Computing Literature
  • DBLP Computer Science Bibliography
  • Scopus


Citati:





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