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Pregled bibliografske jedinice broj: 369973

The Psychology of Avatars: Real Life Effects of Virtual Communication


Nowak, Kristine; Pandžić, Igor; Zorić, Goranka; Šmid, Karlo; Grundnig, Sophia; Petri, Thomas; Polzer, Christin; Strafling, Nicole; Kramer, Nicole; Trepte, Sabine et al.
The Psychology of Avatars: Real Life Effects of Virtual Communication // Proceedings of the 11th International Workshop on Presence / Spagnolli, Anna ; Gamberini, Luciano (ur.).
Padova: HTLab, 2008. str. 146-151 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 369973 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
The Psychology of Avatars: Real Life Effects of Virtual Communication

Autori
Nowak, Kristine ; Pandžić, Igor ; Zorić, Goranka ; Šmid, Karlo ; Grundnig, Sophia ; Petri, Thomas ; Polzer, Christin ; Strafling, Nicole ; Kramer, Nicole ; Trepte, Sabine ; Reinecke, Leonard ; Behr, Katharina-Maria

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the 11th International Workshop on Presence / Spagnolli, Anna ; Gamberini, Luciano - Padova : HTLab, 2008, 146-151

ISBN
978-88-6129-287-1

Skup
11th International Workshop on Presence (Presence 2008)

Mjesto i datum
Padova, Italija, 16.10.2008. - 18.10.2008

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
avatars; avatar-mediated communication; anthropomorphism; realism; avatar characterics; facial gestures; self-concept; life satisfaction; avatarcreation; video games

Sažetak
Avatars have became the major forms of media access to virtual environments. The characteristics and perception of avatars are related to the sense of presence in virtual environments. Understanding the communication and social action between users and avatars, referred to as "avatar-mediated communication" (amc), as well as its potential effects, is therefore a key issue for presence research. This panel brings together distinct, yet complementary research on the creation and perception of avatars in virtual environments and video games. The first paper addresses the importance of measuring the users' avatar-perception for presence research. The second paper introduces an architecture for the inducement of facial gestures of avatars. The study presented in the third paper addresses how virtual representations influence the users' self-concept in video games. The fourth paper investigates the influence of task structure and life satisfaction on the process of avatar creation in video games.

Izvorni jezik
Engleski

Znanstvena područja
Elektrotehnika



POVEZANOST RADA


Projekti:
036-0362027-2028 - Utjelovljeni razgovorni agenti za usluge u umreženim i pokretljivim sustavima (Pandžić, Igor Sunday, MZO ) ( CroRIS)

Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Karlo Šmid (autor)

Avatar Url Igor Sunday Pandžić (autor)

Avatar Url Goranka Zorić (autor)


Citiraj ovu publikaciju:

Nowak, Kristine; Pandžić, Igor; Zorić, Goranka; Šmid, Karlo; Grundnig, Sophia; Petri, Thomas; Polzer, Christin; Strafling, Nicole; Kramer, Nicole; Trepte, Sabine et al.
The Psychology of Avatars: Real Life Effects of Virtual Communication // Proceedings of the 11th International Workshop on Presence / Spagnolli, Anna ; Gamberini, Luciano (ur.).
Padova: HTLab, 2008. str. 146-151 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Nowak, K., Pandžić, I., Zorić, G., Šmid, K., Grundnig, S., Petri, T., Polzer, C., Strafling, N., Kramer, N. & Trepte, S. (2008) The Psychology of Avatars: Real Life Effects of Virtual Communication. U: Spagnolli, A. & Gamberini, L. (ur.)Proceedings of the 11th International Workshop on Presence.
@article{article, author = {Nowak, Kristine and Pand\v{z}i\'{c}, Igor and Zori\'{c}, Goranka and \v{S}mid, Karlo and Grundnig, Sophia and Petri, Thomas and Polzer, Christin and Strafling, Nicole and Kramer, Nicole and Trepte, Sabine and Reinecke, Leonard and Behr, Katharina-Maria}, year = {2008}, pages = {146-151}, keywords = {avatars, avatar-mediated communication, anthropomorphism, realism, avatar characterics, facial gestures, self-concept, life satisfaction, avatarcreation, video games}, isbn = {978-88-6129-287-1}, title = {The Psychology of Avatars: Real Life Effects of Virtual Communication}, keyword = {avatars, avatar-mediated communication, anthropomorphism, realism, avatar characterics, facial gestures, self-concept, life satisfaction, avatarcreation, video games}, publisher = {HTLab}, publisherplace = {Padova, Italija} }
@article{article, author = {Nowak, Kristine and Pand\v{z}i\'{c}, Igor and Zori\'{c}, Goranka and \v{S}mid, Karlo and Grundnig, Sophia and Petri, Thomas and Polzer, Christin and Strafling, Nicole and Kramer, Nicole and Trepte, Sabine and Reinecke, Leonard and Behr, Katharina-Maria}, year = {2008}, pages = {146-151}, keywords = {avatars, avatar-mediated communication, anthropomorphism, realism, avatar characterics, facial gestures, self-concept, life satisfaction, avatarcreation, video games}, isbn = {978-88-6129-287-1}, title = {The Psychology of Avatars: Real Life Effects of Virtual Communication}, keyword = {avatars, avatar-mediated communication, anthropomorphism, realism, avatar characterics, facial gestures, self-concept, life satisfaction, avatarcreation, video games}, publisher = {HTLab}, publisherplace = {Padova, Italija} }




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