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Pregled bibliografske jedinice broj: 305914

Mobile Game Based Learning - Taxonomy and student experience


Čišić, Dragan; Tijan, Edvard; Kurek, Ana
Mobile Game Based Learning - Taxonomy and student experience // Proceedings of the Information Technology Interfaces (ITI) 2007 29th International Conference / Luzar-Stiffler, Vesna ; Hljuz-Dobrić, Vesna (ur.).
Cavtat: Sveučilišni računski centar Sveučilišta u Zagrebu (Srce), 2007. str. 299-305 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


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Naslov
Mobile Game Based Learning - Taxonomy and student experience

Autori
Čišić, Dragan ; Tijan, Edvard ; Kurek, Ana

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the Information Technology Interfaces (ITI) 2007 29th International Conference / Luzar-Stiffler, Vesna ; Hljuz-Dobrić, Vesna - Cavtat : Sveučilišni računski centar Sveučilišta u Zagrebu (Srce), 2007, 299-305

ISBN
978-953-7138-09-7

Skup
ITI 2007 - Information Technology Interfaces

Mjesto i datum
Cavtat, Hrvatska, 25.06.2007. - 28.06.2007

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
Game based learning; e-learning; m-learning

Sažetak
Mobile technologies are increasingly the technologies of choice for social and leisure activities, particularly among young people. Mobile games are among the most popular applications and we are beginning to see how these may be translated into effective learning technologies. The 3-year mobile Game-based Learning project (mGBL) is a practical response to the emerging opportunities, designing new learning game models for delivery via mobile devices. Starting the project , primary question of digital and mobile divide between European students has been raised. Results from user trials, performed in five European countries, are presented in this paper. Results are discussed and some questions regarding similarities and distinctions are stressed.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo, Tehnologija prometa i transport, Ekonomija



POVEZANOST RADA


Projekti:
112-1121722-1719 - Regionalni elektroničko logistički pomorski cluster, orkestriranje procesa (Čišić, Dragan, MZOS ) ( CroRIS)

Ustanove:
Pomorski fakultet, Rijeka

Profili:

Avatar Url Edvard Tijan (autor)

Avatar Url Dragan Čišić (autor)


Citiraj ovu publikaciju:

Čišić, Dragan; Tijan, Edvard; Kurek, Ana
Mobile Game Based Learning - Taxonomy and student experience // Proceedings of the Information Technology Interfaces (ITI) 2007 29th International Conference / Luzar-Stiffler, Vesna ; Hljuz-Dobrić, Vesna (ur.).
Cavtat: Sveučilišni računski centar Sveučilišta u Zagrebu (Srce), 2007. str. 299-305 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Čišić, D., Tijan, E. & Kurek, A. (2007) Mobile Game Based Learning - Taxonomy and student experience. U: Luzar-Stiffler, V. & Hljuz-Dobrić, V. (ur.)Proceedings of the Information Technology Interfaces (ITI) 2007 29th International Conference.
@article{article, author = {\v{C}i\v{s}i\'{c}, Dragan and Tijan, Edvard and Kurek, Ana}, year = {2007}, pages = {299-305}, keywords = {Game based learning, e-learning, m-learning}, isbn = {978-953-7138-09-7}, title = {Mobile Game Based Learning - Taxonomy and student experience}, keyword = {Game based learning, e-learning, m-learning}, publisher = {Sveu\v{c}ili\v{s}ni ra\v{c}unski centar Sveu\v{c}ili\v{s}ta u Zagrebu (Srce)}, publisherplace = {Cavtat, Hrvatska} }
@article{article, author = {\v{C}i\v{s}i\'{c}, Dragan and Tijan, Edvard and Kurek, Ana}, year = {2007}, pages = {299-305}, keywords = {Game based learning, e-learning, m-learning}, isbn = {978-953-7138-09-7}, title = {Mobile Game Based Learning - Taxonomy and student experience}, keyword = {Game based learning, e-learning, m-learning}, publisher = {Sveu\v{c}ili\v{s}ni ra\v{c}unski centar Sveu\v{c}ili\v{s}ta u Zagrebu (Srce)}, publisherplace = {Cavtat, Hrvatska} }




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