Pregled bibliografske jedinice broj: 232496
Virtual Humans for Representing Participants in Immersive Virtual Environments
Virtual Humans for Representing Participants in Immersive Virtual Environments // Proceedings Conference of the FIVE Working Group / Slater, Mel (ur.).
London, Ujedinjeno Kraljevstvo, 1995. str. 135-149 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
CROSBI ID: 232496 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Virtual Humans for Representing Participants in Immersive Virtual Environments
Autori
Capin, Tolga ; Pandžić, Igor ; Magnenat-Thalmann, Nadia ; Thalmann, Daniel
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
Proceedings Conference of the FIVE Working Group
/ Slater, Mel - , 1995, 135-149
Skup
FIVE '95
Mjesto i datum
London, Ujedinjeno Kraljevstvo, 18.12.1995. - 19.12.1995
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
Multimedia; Virtual Life; Computer Animation; Networked Environments; Virtual Actors
Sažetak
The sense of presence requires that participants become part of the virtual environment and equipped with natural behaviors for interaction. This can be accomplished by representing the participants by a virtual human actor with realistic appearance and similar movements to the actual body. Current sensing devices are limited for tracking all joints of the complex human body, therefore the tracked information should be combined with motion generators and behavioral animation to interpolate the joints witch are not tracked. In this paper, we explore the problems and including virtual humans in immersive virtual environments.
Izvorni jezik
Engleski
Znanstvena područja
Elektrotehnika, Računarstvo, Informacijske i komunikacijske znanosti
POVEZANOST RADA
Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb
Profili:
Igor Sunday Pandžić
(autor)