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Playing Games through the Virtual Life Network


Noser, Hansrudi; Pandžić, Igor; Capin, Tolga; Magnenat-Thalmann, Nadia; Thalmann, Daniel
Playing Games through the Virtual Life Network // Proceedings of Artificial Life V
Nara-shi, Japan, 1996. str. 114-121 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


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Naslov
Playing Games through the Virtual Life Network

Autori
Noser, Hansrudi ; Pandžić, Igor ; Capin, Tolga ; Magnenat-Thalmann, Nadia ; Thalmann, Daniel

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of Artificial Life V / - , 1996, 114-121

Skup
Artificial Life V

Mjesto i datum
Nara-shi, Japan, 16.05.1996. - 18.05.1996

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
Artificial Life; Virtual Reality; Telecooperative Work; Computer Animation; Networked Multimedia; Virtual Actors

Sažetak
Simulating autonomous virtual actors living in virtual worlds with human-virtual interaction and immersion is a new challenge. The sense of "presence" in the virtual environment is an important requirement for collaborative activities involving multiple remote users working with social interactions. Using autonomous virtual actors within the shared environment is a supporting tool for presence. This combination of Artificial Life with Virtual Reality cannot exist without the growing development of Computer Animation techniques and corresponds to its most advanced concepts and techniques. In this paper, we present a shared virtual life network with autonomous virtual humans that provides a natural interface for collaborative working and games. We explain the concept of virtual sensors for virtual humans and show an application in the area of tennis playing.

Izvorni jezik
Engleski

Znanstvena područja
Elektrotehnika, Računarstvo, Informacijske i komunikacijske znanosti



POVEZANOST RADA


Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Igor Sunday Pandžić (autor)


Citiraj ovu publikaciju:

Noser, Hansrudi; Pandžić, Igor; Capin, Tolga; Magnenat-Thalmann, Nadia; Thalmann, Daniel
Playing Games through the Virtual Life Network // Proceedings of Artificial Life V
Nara-shi, Japan, 1996. str. 114-121 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Noser, H., Pandžić, I., Capin, T., Magnenat-Thalmann, N. & Thalmann, D. (1996) Playing Games through the Virtual Life Network. U: Proceedings of Artificial Life V.
@article{article, author = {Noser, Hansrudi and Pand\v{z}i\'{c}, Igor and Capin, Tolga and Magnenat-Thalmann, Nadia and Thalmann, Daniel}, year = {1996}, pages = {114-121}, keywords = {Artificial Life, Virtual Reality, Telecooperative Work, Computer Animation, Networked Multimedia, Virtual Actors}, title = {Playing Games through the Virtual Life Network}, keyword = {Artificial Life, Virtual Reality, Telecooperative Work, Computer Animation, Networked Multimedia, Virtual Actors}, publisherplace = {Nara-shi, Japan} }
@article{article, author = {Noser, Hansrudi and Pand\v{z}i\'{c}, Igor and Capin, Tolga and Magnenat-Thalmann, Nadia and Thalmann, Daniel}, year = {1996}, pages = {114-121}, keywords = {Artificial Life, Virtual Reality, Telecooperative Work, Computer Animation, Networked Multimedia, Virtual Actors}, title = {Playing Games through the Virtual Life Network}, keyword = {Artificial Life, Virtual Reality, Telecooperative Work, Computer Animation, Networked Multimedia, Virtual Actors}, publisherplace = {Nara-shi, Japan} }




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