Pregled bibliografske jedinice broj: 1281986
Animated Dystopian Worlds
Animated Dystopian Worlds // Animafest Scanner X / Symposium for Contemporary Animation Studies
Zagreb, Hrvatska, 2023. (predavanje, podatak o recenziji nije dostupan, neobjavljeni rad, znanstveni)
CROSBI ID: 1281986 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Animated Dystopian Worlds
Autori
Sumpor, Svjetlana
Vrsta, podvrsta i kategorija rada
Sažeci sa skupova, neobjavljeni rad, znanstveni
Skup
Animafest Scanner X / Symposium for Contemporary Animation Studies
Mjesto i datum
Zagreb, Hrvatska, 06.06.2023. - 07.06.2023
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Podatak o recenziji nije dostupan
Ključne riječi
dystopia ; science fiction ; animated films ; narrative strategies ; Ghost in the Shell ; Wall-E ; Accidental Luxuriance of the Translucent Watery Rebus ; Dream Journal 2016-2019 ; Dalibor Barić ; Jon Rafman
Sažetak
The aim of the paper is to explore a wide range of modes of creating a dystopian world in an animated film by comparing four distinct, critically- acclaimed examples: Ghost in the Shell (1995, Mamoru Oshii), WALL-E (2008, Andrew Stanton), Dream Journal 2016-2019 (2019, Jon Rafman) and Accidental Luxuriance of the Translucent Watery Rebus (2020, Dalibor Barić). These four animated works were created in different contexts and production conditions (either by large animation studios or by independent artists) and they were intended for different distribution channels and audiences (for screening in cinema halls ; at film festivals ; or as parts of art exhibitions). They draw their inspiration from different cultural imaginaries, experiences and backgrounds (heritage of manga/comics ; avant-garde art techniques ; appropriation of images from internet (sub)culture), and they rely on different narrative strategies (character development ; space-temporal representation ; classical or fragmentary storytelling). In addition to the differences listed, the dystopian worlds they depict also display a wide range of genre modes, i.e. they have an alternatively cyberpunk, humorous, poetic or horrific tone. What all four examples have in common is that they criticize contemporary society by extrapolating some of its negative, disconcerting or frightening traits, which then they use as starting points for the building of an imaginary, alternative, extremely negative version of the world. In creating their visions, they employ a number of typical science fiction motifs. The great differences among them demonstrate that the possibilities offered by the application of different narrative strategies and attitudes, as well as those offered by the incorporation or appropriation of techniques and procedures of various art disciplines, ensure the vitality and originality of the genre of dystopia in its animated form.
Izvorni jezik
Engleski
Znanstvena područja
Filmska umjetnost (filmske, elektroničke i medijske umjetnosti pokretnih slika)