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Pregled bibliografske jedinice broj: 1273471

Is digital game-based learning possible in mathematics classrooms?: A study of teachers' beliefs


(GAMMA - GAme base learning in MAthematics) Jukić Matić, Ljerka; Karavakou, Myrto; Grizioti, Marianthi
Is digital game-based learning possible in mathematics classrooms?: A study of teachers' beliefs // International Journal of Game-Based Learning, 13 (2023), 1; 323445, 18 doi:10.4018/IJGBL.323445 (međunarodna recenzija, članak, znanstveni)


CROSBI ID: 1273471 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Is digital game-based learning possible in mathematics classrooms?: A study of teachers' beliefs

Autori
Jukić Matić, Ljerka ; Karavakou, Myrto ; Grizioti, Marianthi

Kolaboracija
GAMMA - GAme base learning in MAthematics

Izvornik
International Journal of Game-Based Learning (2155-6849) 13 (2023), 1; 323445, 18

Vrsta, podvrsta i kategorija rada
Radovi u časopisima, članak, znanstveni

Ključne riječi
barriers ; classroom implementation ; digital educational games ; mathematics instruction ; upper-secondary mathematics teachers

Sažetak
The literature reports that while digital educational games are used in the elementary classroom, they are rarely, if ever, used in the upper secondary mathematics classroom. In order to investigate this situation, a survey was conducted to determine what upper secondary school mathematics teachers think about digital games and what obstacles and limitations they perceive in using DGBL as a teaching approach. The results indicate that mathematics teachers view digital games as a useful teaching tool ; however, the lack of knowledge about teaching with digital games and shortage of appropriate games for teaching upper secondary mathematics seems to discourage them from using them as a main teaching tool. These findings imply that professional development should be designed with a focus on teacher training. Furthermore, the development of constructionist-based games should be considered, where games are based on meaning-making rather than practicing mathematical content, as has previously been the case.

Izvorni jezik
Engleski

Znanstvena područja
Matematika, Pedagogija, Obrazovne znanosti (psihologija odgoja i obrazovanja, sociologija obrazovanja, politologija obrazovanja, ekonomika obrazovanja, antropologija obrazovanja, neuroznanost i rano učenje, pedagoške discipline)



POVEZANOST RADA


Profili:

Avatar Url Ljerka Jukić Matić (autor)

Poveznice na cjeloviti tekst rada:

doi www.igi-global.com

Citiraj ovu publikaciju:

(GAMMA - GAme base learning in MAthematics) Jukić Matić, Ljerka; Karavakou, Myrto; Grizioti, Marianthi
Is digital game-based learning possible in mathematics classrooms?: A study of teachers' beliefs // International Journal of Game-Based Learning, 13 (2023), 1; 323445, 18 doi:10.4018/IJGBL.323445 (međunarodna recenzija, članak, znanstveni)
(GAMMA - GAme base learning in MAthematics) (GAMMA - GAme base learning in MAthematics) Jukić Matić, L., Karavakou, M. & Grizioti, M. (2023) Is digital game-based learning possible in mathematics classrooms?: A study of teachers' beliefs. International Journal of Game-Based Learning, 13 (1), 323445, 18 doi:10.4018/IJGBL.323445.
@article{article, author = {Juki\'{c} Mati\'{c}, Ljerka and Karavakou, Myrto and Grizioti, Marianthi}, year = {2023}, pages = {18}, DOI = {10.4018/IJGBL.323445}, chapter = {323445}, keywords = {barriers, classroom implementation, digital educational games, mathematics instruction, upper-secondary mathematics teachers}, journal = {International Journal of Game-Based Learning}, doi = {10.4018/IJGBL.323445}, volume = {13}, number = {1}, issn = {2155-6849}, title = {Is digital game-based learning possible in mathematics classrooms?: A study of teachers' beliefs}, keyword = {barriers, classroom implementation, digital educational games, mathematics instruction, upper-secondary mathematics teachers}, chapternumber = {323445} }
@article{article, author = {Juki\'{c} Mati\'{c}, Ljerka and Karavakou, Myrto and Grizioti, Marianthi}, year = {2023}, pages = {18}, DOI = {10.4018/IJGBL.323445}, chapter = {323445}, keywords = {barriers, classroom implementation, digital educational games, mathematics instruction, upper-secondary mathematics teachers}, journal = {International Journal of Game-Based Learning}, doi = {10.4018/IJGBL.323445}, volume = {13}, number = {1}, issn = {2155-6849}, title = {Is digital game-based learning possible in mathematics classrooms?: A study of teachers' beliefs}, keyword = {barriers, classroom implementation, digital educational games, mathematics instruction, upper-secondary mathematics teachers}, chapternumber = {323445} }

Časopis indeksira:


  • Web of Science Core Collection (WoSCC)
    • Emerging Sources Citation Index (ESCI)
  • Scopus


Uključenost u ostale bibliografske baze podataka::


  • PsychINFO


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