Pregled bibliografske jedinice broj: 1270165
Stranded Away: Implementation and User Experience Evaluation of an Indie Platformer Game Developed Using Unity Engine
Stranded Away: Implementation and User Experience Evaluation of an Indie Platformer Game Developed Using Unity Engine // Proceedings of the 46th International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO) / Skala, Karolj (ur.).
Rijeka: Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2023. str. 96-101 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
CROSBI ID: 1270165 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Stranded Away: Implementation and User Experience Evaluation of an Indie Platformer Game Developed Using Unity Engine
Autori
Blašković, Luka ; Žužić, Alesandro ; Orehovački, Tihomir
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
Proceedings of the 46th International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO)
/ Skala, Karolj - Rijeka : Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2023, 96-101
Skup
46th International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO)
Mjesto i datum
Opatija, Hrvatska, 22.05.2023. - 26.05.2023
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
Videogames ; Unity Engine ; Indie Game ; User Experience ; Human-Computer Interaction ; 2D Platformer ; Puzzle Games ; Pixel-Art ; Post-Use Questionnaire ; Empirical Study
Sažetak
Platformer games have been a staple in the video game industry for decades, dating back to the early days of arcade games such as Donkey Kong and Super Mario Bros. These games continue to be popular today and have evolved to include a wide range of subgenres and gameplay styles. This paper introduces Stranded Away - an indie platformer game developed in the Unity engine. The implemented game retains most of the main aspects of platformers, such as collectibles, moving platforms, different types of enemies, and obstacles, along with puzzle video game elements such as solving riddles to progress. However, the emphasis is placed on core game mechanics, namely player movement and puzzles, as well as tools we have developed to design game levels more efficiently. An empirical study was conducted to examine the user experience of the introduced game. The sample of study respondents consisted mainly of students who first played the game and then completed the post-use questionnaire. The reported findings uncovered to which extent Stranded Away has met the requirements of relevant user experience dimensions.
Izvorni jezik
Engleski
Znanstvena područja
Informacijske i komunikacijske znanosti
POVEZANOST RADA
Ustanove:
Sveučilište Jurja Dobrile u Puli
Citiraj ovu publikaciju:
Časopis indeksira:
- Scopus