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Pregled bibliografske jedinice broj: 1228784

Markov Decision Process and its Application in the Context of Computer Games


Cerovec, Sven
Markov Decision Process and its Application in the Context of Computer Games, 2021., diplomski rad, preddiplomski, Fakultet organizacije i informatike, Varaždin


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Naslov
Markov Decision Process and its Application in the Context of Computer Games

Autori
Cerovec, Sven

Vrsta, podvrsta i kategorija rada
Ocjenski radovi, diplomski rad, preddiplomski

Fakultet
Fakultet organizacije i informatike

Mjesto
Varaždin

Datum
24.09

Godina
2021

Stranica
31

Mentor
Okreša Đurić, Bogdan ; Schatten, Markus

Ključne riječi
artificial intelligence ; Markov chain ; Markov decision process ; League of Legends ; gaming ; stochastic game ; bot

Sažetak
Creating programs that play games has been around for some time, a while back programmers were competing to create a program that plays chess perfectly, and they are still refining these programs today. Classic games like chess are not the only games being affected, with the increase in popularity of online games, arose a growing interest in gaming artificial intelligence. Using information and programs made by other people on the internet I built my own that plays the most popular game in the last decade ; League of Legends. What helped make this program was theory on Markov decision processes which have been used to solve real world problems in the past. My findings confirmed that with the use of a Markov decision process model for the creation of my artificial intelligence, it greatly improved the logic behind the bot I was creating.

Izvorni jezik
Engleski

Znanstvena područja
Informacijske i komunikacijske znanosti



POVEZANOST RADA


Ustanove:
Fakultet organizacije i informatike, Varaždin

Profili:

Avatar Url Markus Schatten (mentor)

Avatar Url Bogdan Okreša Đurić (mentor)

Poveznice na cjeloviti tekst rada:

urn.nsk.hr urn.nsk.hr

Citiraj ovu publikaciju:

Cerovec, Sven
Markov Decision Process and its Application in the Context of Computer Games, 2021., diplomski rad, preddiplomski, Fakultet organizacije i informatike, Varaždin
Cerovec, S. (2021) 'Markov Decision Process and its Application in the Context of Computer Games', diplomski rad, preddiplomski, Fakultet organizacije i informatike, Varaždin.
@phdthesis{phdthesis, author = {Cerovec, Sven}, year = {2021}, pages = {31}, keywords = {artificial intelligence, Markov chain, Markov decision process, League of Legends, gaming, stochastic game, bot}, title = {Markov Decision Process and its Application in the Context of Computer Games}, keyword = {artificial intelligence, Markov chain, Markov decision process, League of Legends, gaming, stochastic game, bot}, publisherplace = {Vara\v{z}din} }
@phdthesis{phdthesis, author = {Cerovec, Sven}, year = {2021}, pages = {31}, keywords = {artificial intelligence, Markov chain, Markov decision process, League of Legends, gaming, stochastic game, bot}, title = {Markov Decision Process and its Application in the Context of Computer Games}, keyword = {artificial intelligence, Markov chain, Markov decision process, League of Legends, gaming, stochastic game, bot}, publisherplace = {Vara\v{z}din} }




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