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Developing a Machine Learning Model for Playing a Platformer Video Game in Unity and TensorFlow


Alilović, Dario
Developing a Machine Learning Model for Playing a Platformer Video Game in Unity and TensorFlow, 2022., diplomski rad, diplomski, Fakultet organizacije i informatike, Varaždin


CROSBI ID: 1228769 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Developing a Machine Learning Model for Playing a Platformer Video Game in Unity and TensorFlow

Autori
Alilović, Dario

Vrsta, podvrsta i kategorija rada
Ocjenski radovi, diplomski rad, diplomski

Fakultet
Fakultet organizacije i informatike

Mjesto
Varaždin

Datum
26.09

Godina
2022

Stranica
67

Mentor
Okreša Đurić, Bogdan ; Schatten, Markus

Ključne riječi
artificial intelligence ; machine learning ; unity ; tensorflow ; game development ; platformer ; neural networks

Sažetak
This thesis deals with game development and the use of artificial intelligence in the domain of video games, especially artificial neural networks. It covers some of the basics of game development in the Unity game engine, as well as some basics of machine learning and artificial intelligence. Basically, it follows the process of developing a platform game using the Unity game engine and applying a deep q learning algorithm, developed using the Python library TensorFlow, to teach the agent how to play said game. The thesis concludes that Unity is an excellent reinforcement learning tool since it provides a secure and modular environment in which agents can learn.

Izvorni jezik
Engleski

Znanstvena područja
Informacijske i komunikacijske znanosti



POVEZANOST RADA


Projekti:
IP-2019-04-5824 - Orkestracija hibridnih metoda umjetne inteligencije za računalne igre (O-HAI 4 Games) (Schatten, Markus, HRZZ - 2019-04) ( CroRIS)

Ustanove:
Fakultet organizacije i informatike, Varaždin

Profili:

Avatar Url Markus Schatten (mentor)

Avatar Url Bogdan Okreša Đurić (mentor)

Citiraj ovu publikaciju:

Alilović, Dario
Developing a Machine Learning Model for Playing a Platformer Video Game in Unity and TensorFlow, 2022., diplomski rad, diplomski, Fakultet organizacije i informatike, Varaždin
Alilović, D. (2022) 'Developing a Machine Learning Model for Playing a Platformer Video Game in Unity and TensorFlow', diplomski rad, diplomski, Fakultet organizacije i informatike, Varaždin.
@phdthesis{phdthesis, author = {Alilovi\'{c}, Dario}, year = {2022}, pages = {67}, keywords = {artificial intelligence, machine learning, unity, tensorflow, game development, platformer, neural networks}, title = {Developing a Machine Learning Model for Playing a Platformer Video Game in Unity and TensorFlow}, keyword = {artificial intelligence, machine learning, unity, tensorflow, game development, platformer, neural networks}, publisherplace = {Vara\v{z}din} }
@phdthesis{phdthesis, author = {Alilovi\'{c}, Dario}, year = {2022}, pages = {67}, keywords = {artificial intelligence, machine learning, unity, tensorflow, game development, platformer, neural networks}, title = {Developing a Machine Learning Model for Playing a Platformer Video Game in Unity and TensorFlow}, keyword = {artificial intelligence, machine learning, unity, tensorflow, game development, platformer, neural networks}, publisherplace = {Vara\v{z}din} }




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