Pretražite po imenu i prezimenu autora, mentora, urednika, prevoditelja

Napredna pretraga

Pregled bibliografske jedinice broj: 1198796

Introducing Time and Space Scales in Unity through Central Force Problems


Krstić, Vladimir; Čančarević, Marijan; Mekterović, Igor
Introducing Time and Space Scales in Unity through Central Force Problems // 2022 45th Jubilee International Convention on Information, Communication and Electronic Technology (MIPRO)
Opatija, Hrvatska: Institute of Electrical and Electronics Engineers (IEEE), 2022. str. 553-556 doi:10.23919/MIPRO55190.2022.9803495 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 1198796 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Introducing Time and Space Scales in Unity through Central Force Problems

Autori
Krstić, Vladimir ; Čančarević, Marijan ; Mekterović, Igor

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
2022 45th Jubilee International Convention on Information, Communication and Electronic Technology (MIPRO) / - : Institute of Electrical and Electronics Engineers (IEEE), 2022, 553-556

ISBN
978-953-233-103-5

Skup
45th International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO 2022)

Mjesto i datum
Opatija, Hrvatska, 23.05.2022. - 27.05.2022

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
Unity Game Engine ; physics engine ; physics simulation ; central force problems ; Earth’s orbit ; scattering

Sažetak
Using different tools to analyze a physics problem from different perspectives deepens the understanding of the problem and increases the chance for the problem to be solved. One such tool is the Unity Physics Engine, which is designed to manage game physics with great precision while having an easy-to-use interface. These features make Unity an excellent complementary tool in physics courses, especially for computer science students, because simulations in Unity also require programming skills. In this work, we present how Unity can be used to analyze two central force problems that differ hugely in time and space scales: orbiting of the Earth around the Sun and scattering of alpha particles on the nucleus of a gold atom. We show how to handle different time and space scales and how to work with forces, and finally, we compare the results of the simulations with the theory.

Izvorni jezik
Engleski

Znanstvena područja
Fizika, Računarstvo



POVEZANOST RADA


Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb,
Visoka škola za informacijske tehnologije, Zagreb

Poveznice na cjeloviti tekst rada:

doi ieeexplore.ieee.org

Citiraj ovu publikaciju:

Krstić, Vladimir; Čančarević, Marijan; Mekterović, Igor
Introducing Time and Space Scales in Unity through Central Force Problems // 2022 45th Jubilee International Convention on Information, Communication and Electronic Technology (MIPRO)
Opatija, Hrvatska: Institute of Electrical and Electronics Engineers (IEEE), 2022. str. 553-556 doi:10.23919/MIPRO55190.2022.9803495 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Krstić, V., Čančarević, M. & Mekterović, I. (2022) Introducing Time and Space Scales in Unity through Central Force Problems. U: 2022 45th Jubilee International Convention on Information, Communication and Electronic Technology (MIPRO) doi:10.23919/MIPRO55190.2022.9803495.
@article{article, author = {Krsti\'{c}, Vladimir and \v{C}an\v{c}arevi\'{c}, Marijan and Mekterovi\'{c}, Igor}, year = {2022}, pages = {553-556}, DOI = {10.23919/MIPRO55190.2022.9803495}, keywords = {Unity Game Engine, physics engine, physics simulation, central force problems, Earth’s orbit, scattering}, doi = {10.23919/MIPRO55190.2022.9803495}, isbn = {978-953-233-103-5}, title = {Introducing Time and Space Scales in Unity through Central Force Problems}, keyword = {Unity Game Engine, physics engine, physics simulation, central force problems, Earth’s orbit, scattering}, publisher = {Institute of Electrical and Electronics Engineers (IEEE)}, publisherplace = {Opatija, Hrvatska} }
@article{article, author = {Krsti\'{c}, Vladimir and \v{C}an\v{c}arevi\'{c}, Marijan and Mekterovi\'{c}, Igor}, year = {2022}, pages = {553-556}, DOI = {10.23919/MIPRO55190.2022.9803495}, keywords = {Unity Game Engine, physics engine, physics simulation, central force problems, Earth’s orbit, scattering}, doi = {10.23919/MIPRO55190.2022.9803495}, isbn = {978-953-233-103-5}, title = {Introducing Time and Space Scales in Unity through Central Force Problems}, keyword = {Unity Game Engine, physics engine, physics simulation, central force problems, Earth’s orbit, scattering}, publisher = {Institute of Electrical and Electronics Engineers (IEEE)}, publisherplace = {Opatija, Hrvatska} }

Časopis indeksira:


  • Web of Science Core Collection (WoSCC)
    • Conference Proceedings Citation Index - Science (CPCI-S)
  • Scopus


Citati:





    Contrast
    Increase Font
    Decrease Font
    Dyslexic Font