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Pregled bibliografske jedinice broj: 1137289

Learning Success Prediction Model for Early Age Students Using Educational Games and Advanced Data Analysis


Tolić, Antonio; Mršić, Leo; Jerković, Hrvoje
Learning Success Prediction Model for Early Age Students Using Educational Games and Advanced Data Analysis // Proceedings of the 3rd International Conference on Intelligent Computing and Optimization 2020 (ICO 2020) / Pandian Vasant, Ivan Zelinka, Gerhard-Wilhelm Weber (ur.).
Zürich: Springer, 2021. str. 1-12 doi:10.1007/978-3-030-68154-8_61


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Naslov
Learning Success Prediction Model for Early Age Students Using Educational Games and Advanced Data Analysis

Autori
Tolić, Antonio ; Mršić, Leo ; Jerković, Hrvoje

Vrsta, podvrsta i kategorija rada
Poglavlja u knjigama, ostalo

Knjiga
Proceedings of the 3rd International Conference on Intelligent Computing and Optimization 2020 (ICO 2020)

Urednik/ci
Pandian Vasant, Ivan Zelinka, Gerhard-Wilhelm Weber

Izdavač
Springer

Grad
Zürich

Godina
2021

Raspon stranica
1-12

ISBN
978-3-030-68154-8

Ključne riječi
artificial intelligence, machine learning, XGBoost, CatBoost, QWK, data preparation and processing, educational game, learning success prediction model, quadratic weighted kappa, extreme gradient boosting

Sažetak
The early years of a child's life greatly affects education potential and furthermore potential of educational achievements in adulthood. The brain de-velops faster during early age, and missed cognitive opportunities in that period are difficult to make up for. In this research, we have developed a machine learn-ing model based on the data points obtained from the educational game, with aim to predict how many attempts are necessary for an individual child to complete the task or assessment as part of educational game. In-game assessments are based on the skills that the child already possess and those developed while playing the game. Training of the machine learning model is based on collected and processed data points (features), while model interconnections are related to the factors of the child's cognitive growing up process. Model performance bench-marks are elaborated in results and conclusion section of the paper as quality measures of the forecast indicators.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo, Informacijske i komunikacijske znanosti



POVEZANOST RADA


Ustanove:
Visoko učilište Algebra, Zagreb

Profili:

Avatar Url Hrvoje Jerković (autor)

Avatar Url Leo Mršić (autor)

Poveznice na cjeloviti tekst rada:

doi

Citiraj ovu publikaciju:

Tolić, Antonio; Mršić, Leo; Jerković, Hrvoje
Learning Success Prediction Model for Early Age Students Using Educational Games and Advanced Data Analysis // Proceedings of the 3rd International Conference on Intelligent Computing and Optimization 2020 (ICO 2020) / Pandian Vasant, Ivan Zelinka, Gerhard-Wilhelm Weber (ur.).
Zürich: Springer, 2021. str. 1-12 doi:10.1007/978-3-030-68154-8_61
Tolić, A., Mršić, L. & Jerković, H. (2021) Learning Success Prediction Model for Early Age Students Using Educational Games and Advanced Data Analysis. U: Pandian Vasant, Ivan Zelinka, Gerhard-Wilhelm Weber (ur.) Proceedings of the 3rd International Conference on Intelligent Computing and Optimization 2020 (ICO 2020). Zürich, Springer, str. 1-12 doi:10.1007/978-3-030-68154-8_61.
@inbook{inbook, author = {Toli\'{c}, Antonio and Mr\v{s}i\'{c}, Leo and Jerkovi\'{c}, Hrvoje}, year = {2021}, pages = {1-12}, DOI = {10.1007/978-3-030-68154-8\_61}, keywords = {artificial intelligence, machine learning, XGBoost, CatBoost, QWK, data preparation and processing, educational game, learning success prediction model, quadratic weighted kappa, extreme gradient boosting}, doi = {10.1007/978-3-030-68154-8\_61}, isbn = {978-3-030-68154-8}, title = {Learning Success Prediction Model for Early Age Students Using Educational Games and Advanced Data Analysis}, keyword = {artificial intelligence, machine learning, XGBoost, CatBoost, QWK, data preparation and processing, educational game, learning success prediction model, quadratic weighted kappa, extreme gradient boosting}, publisher = {Springer}, publisherplace = {Z\"{u}rich} }
@inbook{inbook, author = {Toli\'{c}, Antonio and Mr\v{s}i\'{c}, Leo and Jerkovi\'{c}, Hrvoje}, year = {2021}, pages = {1-12}, DOI = {10.1007/978-3-030-68154-8\_61}, keywords = {artificial intelligence, machine learning, XGBoost, CatBoost, QWK, data preparation and processing, educational game, learning success prediction model, quadratic weighted kappa, extreme gradient boosting}, doi = {10.1007/978-3-030-68154-8\_61}, isbn = {978-3-030-68154-8}, title = {Learning Success Prediction Model for Early Age Students Using Educational Games and Advanced Data Analysis}, keyword = {artificial intelligence, machine learning, XGBoost, CatBoost, QWK, data preparation and processing, educational game, learning success prediction model, quadratic weighted kappa, extreme gradient boosting}, publisher = {Springer}, publisherplace = {Z\"{u}rich} }

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