Pregled bibliografske jedinice broj: 1104064
Developing Application for Virtual Reality
Developing Application for Virtual Reality // PROCEEDINGS OF ELMAR-2020 / Muštra, Mario ; Vuković, Josip ; Zovko-Cihlar, Branka (ur.).
Zagreb: Fakultet elektrotehnike i računarstva Sveučilišta u Zagrebu, 2020. str. 53-56 doi:10.1109/ELMAR49956.2020 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
CROSBI ID: 1104064 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Developing Application for Virtual Reality
Autori
Koretić, Tomislav ; Mandić, Lidija ; Agić, Ana ; Pibernik, Jesenka
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
PROCEEDINGS OF ELMAR-2020
/ Muštra, Mario ; Vuković, Josip ; Zovko-Cihlar, Branka - Zagreb : Fakultet elektrotehnike i računarstva Sveučilišta u Zagrebu, 2020, 53-56
ISBN
978-1-7281-5973-7
Skup
62nd International Symposium ELMAR-2020
Mjesto i datum
Zadar, Hrvatska, 14.09.2020. - 15.09.2020
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
virtual reality ; application ; 3D modeling ;
Sažetak
With the development of VR devices, there is an increasing use of virtual reality applications. Mobile devices have a great advantage because they already have an integrated display, sound support and motion sensor. Virtual reality applications are a big trend in the mobile world. The aim of this research was to develop the application that the user can quickly understand the concept and immerse themselves in app. The survey of user experience was conducted. The application was based on the Google Cardboard system due to low costs.
Izvorni jezik
Engleski
Znanstvena područja
Grafička tehnologija, Interdisciplinarne tehničke znanosti
POVEZANOST RADA
Ustanove:
Grafički fakultet, Zagreb