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Pregled bibliografske jedinice broj: 1076680

Who Narrates a Video Game? - Review of Hoedt, Madelon. Narrative Design and Authorship in Bloodborne: An Analysis if the Horror Videogame. McFarland & Company, 2019. pp. 214.


Bukač, Zlatko
Who Narrates a Video Game? - Review of Hoedt, Madelon. Narrative Design and Authorship in Bloodborne: An Analysis if the Horror Videogame. McFarland & Company, 2019. pp. 214. // Sic : časopis za književnost, kulturu i književno prevođenje, 10 (2020), 3; 8, 5 doi:10.15291/sic/3.10.lc.8 (međunarodna recenzija, prikaz, stručni)


CROSBI ID: 1076680 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Who Narrates a Video Game? - Review of Hoedt, Madelon. Narrative Design and Authorship in Bloodborne: An Analysis if the Horror Videogame. McFarland & Company, 2019. pp. 214.

Autori
Bukač, Zlatko

Izvornik
Sic : časopis za književnost, kulturu i književno prevođenje (1847-7755) 10 (2020), 3; 8, 5

Vrsta, podvrsta i kategorija rada
Radovi u časopisima, prikaz, stručni

Ključne riječi
narrativity ; video games ; Bloodborne ; narrative

Sažetak
Madelon Hoedt, as an “academic and researcher, as well as a gamer” (6), reflects on the authorship in video-games, particularly on the immensely popular action RPG title – Bloodborne.

Izvorni jezik
Engleski

Znanstvena područja
Filologija, Interdisciplinarne humanističke znanosti, Književnost



POVEZANOST RADA


Ustanove:
Sveučilište u Zadru

Profili:

Avatar Url Zlatko Bukač (autor)

Poveznice na cjeloviti tekst rada:

doi hrcak.srce.hr www.sic-journal.org

Citiraj ovu publikaciju:

Bukač, Zlatko
Who Narrates a Video Game? - Review of Hoedt, Madelon. Narrative Design and Authorship in Bloodborne: An Analysis if the Horror Videogame. McFarland & Company, 2019. pp. 214. // Sic : časopis za književnost, kulturu i književno prevođenje, 10 (2020), 3; 8, 5 doi:10.15291/sic/3.10.lc.8 (međunarodna recenzija, prikaz, stručni)
Bukač, Z. (2020) Who Narrates a Video Game? - Review of Hoedt, Madelon. Narrative Design and Authorship in Bloodborne: An Analysis if the Horror Videogame. McFarland & Company, 2019. pp. 214.. Sic : časopis za književnost, kulturu i književno prevođenje, 10 (3), 8, 5 doi:10.15291/sic/3.10.lc.8.
@article{article, author = {Buka\v{c}, Zlatko}, year = {2020}, pages = {5}, DOI = {10.15291/sic/3.10.lc.8}, chapter = {8}, keywords = {narrativity, video games, Bloodborne, narrative}, journal = {Sic : \v{c}asopis za knji\v{z}evnost, kulturu i knji\v{z}evno prevo\djenje}, doi = {10.15291/sic/3.10.lc.8}, volume = {10}, number = {3}, issn = {1847-7755}, title = {Who Narrates a Video Game? - Review of Hoedt, Madelon. Narrative Design and Authorship in Bloodborne: An Analysis if the Horror Videogame. McFarland and Company, 2019. pp. 214.}, keyword = {narrativity, video games, Bloodborne, narrative}, chapternumber = {8} }
@article{article, author = {Buka\v{c}, Zlatko}, year = {2020}, pages = {5}, DOI = {10.15291/sic/3.10.lc.8}, chapter = {8}, keywords = {narrativity, video games, Bloodborne, narrative}, journal = {Sic : \v{c}asopis za knji\v{z}evnost, kulturu i knji\v{z}evno prevo\djenje}, doi = {10.15291/sic/3.10.lc.8}, volume = {10}, number = {3}, issn = {1847-7755}, title = {Who Narrates a Video Game? - Review of Hoedt, Madelon. Narrative Design and Authorship in Bloodborne: An Analysis if the Horror Videogame. McFarland and Company, 2019. pp. 214.}, keyword = {narrativity, video games, Bloodborne, narrative}, chapternumber = {8} }

Časopis indeksira:


  • Web of Science Core Collection (WoSCC)
    • Emerging Sources Citation Index (ESCI)
  • Scopus


Citati:





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