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Pregled bibliografske jedinice broj: 1044467

Games We Play: Wellbeing of Players of Live and Digital Games


Brkljačić, Tihana; Sučić, Ines; Glavak Tkalić, Renata; Wertag, Anja; Lučić, Lana
Games We Play: Wellbeing of Players of Live and Digital Games // Multifaceted Approach to Digital Addiction and Its Treatment / Bozoglan, Bahadir (ur.).
Hershey (PA): IGI Global, 2019. str. 118-137 doi:10.4018/978-1-5225-8449-0.ch006


CROSBI ID: 1044467 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Games We Play: Wellbeing of Players of Live and Digital Games

Autori
Brkljačić, Tihana ; Sučić, Ines ; Glavak Tkalić, Renata ; Wertag, Anja ; Lučić, Lana

Vrsta, podvrsta i kategorija rada
Poglavlja u knjigama, znanstveni

Knjiga
Multifaceted Approach to Digital Addiction and Its Treatment

Urednik/ci
Bozoglan, Bahadir

Izdavač
IGI Global

Grad
Hershey (PA)

Godina
2019

Raspon stranica
118-137

ISBN
9781522584490

Ključne riječi
digital game ; traditional game ; loneliness ; play ; online game

Sažetak
The aim of this research was to study frequencies of playing live and digital games, and to test for gender differences, to identify the most frequently played games, and to explore association between well-being indicators and frequency of playing. We found low positive association between frequency of playing of live and digital games. Most frequently played live games were various card games, and Shooter games were most frequent among digital games. Male participants played more frequently both live and digital games. Male participants played more action and simulation computer games, while female participants preferred puzzles and card games. Internet addiction was positively correlated to the amount of time spent logged on to the internet, and higher levels of loneliness and depression. Participants who played live games more reported lower levels of depression. Participants who played digital games more, spent more time logged to the internet, reported higher levels of internet addiction, but lower levels of depression.

Izvorni jezik
Engleski

Znanstvena područja
Psihologija



POVEZANOST RADA


Ustanove:
Institut društvenih znanosti Ivo Pilar, Zagreb

Poveznice na cjeloviti tekst rada:

doi

Citiraj ovu publikaciju:

Brkljačić, Tihana; Sučić, Ines; Glavak Tkalić, Renata; Wertag, Anja; Lučić, Lana
Games We Play: Wellbeing of Players of Live and Digital Games // Multifaceted Approach to Digital Addiction and Its Treatment / Bozoglan, Bahadir (ur.).
Hershey (PA): IGI Global, 2019. str. 118-137 doi:10.4018/978-1-5225-8449-0.ch006
Brkljačić, T., Sučić, I., Glavak Tkalić, R., Wertag, A. & Lučić, L. (2019) Games We Play: Wellbeing of Players of Live and Digital Games. U: Bozoglan, B. (ur.) Multifaceted Approach to Digital Addiction and Its Treatment. Hershey (PA), IGI Global, str. 118-137 doi:10.4018/978-1-5225-8449-0.ch006.
@inbook{inbook, author = {Brklja\v{c}i\'{c}, Tihana and Su\v{c}i\'{c}, Ines and Glavak Tkali\'{c}, Renata and Wertag, Anja and Lu\v{c}i\'{c}, Lana}, editor = {Bozoglan, B.}, year = {2019}, pages = {118-137}, DOI = {10.4018/978-1-5225-8449-0.ch006}, keywords = {digital game, traditional game, loneliness, play, online game}, doi = {10.4018/978-1-5225-8449-0.ch006}, isbn = {9781522584490}, title = {Games We Play: Wellbeing of Players of Live and Digital Games}, keyword = {digital game, traditional game, loneliness, play, online game}, publisher = {IGI Global}, publisherplace = {Hershey (PA)} }
@inbook{inbook, author = {Brklja\v{c}i\'{c}, Tihana and Su\v{c}i\'{c}, Ines and Glavak Tkali\'{c}, Renata and Wertag, Anja and Lu\v{c}i\'{c}, Lana}, editor = {Bozoglan, B.}, year = {2019}, pages = {118-137}, DOI = {10.4018/978-1-5225-8449-0.ch006}, keywords = {digital game, traditional game, loneliness, play, online game}, doi = {10.4018/978-1-5225-8449-0.ch006}, isbn = {9781522584490}, title = {Games We Play: Wellbeing of Players of Live and Digital Games}, keyword = {digital game, traditional game, loneliness, play, online game}, publisher = {IGI Global}, publisherplace = {Hershey (PA)} }

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