Pregled bibliografske jedinice broj: 983445
Linking Learning Outcomes and Game Mechanics in the Early Stages of the RU EU? Project
Linking Learning Outcomes and Game Mechanics in the Early Stages of the RU EU? Project // Games and Learning Alliance. GALA 2018. Lecture Notes in Computer Science, vol 11385 / Gentile, Manuel ; Allegra, Mario ; Söbk, Heinrich (ur.).
Cham: Springer, 2019. str. 191-200 doi:10.1007/978-3-030-11548-7_18
CROSBI ID: 983445 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Linking Learning Outcomes and Game Mechanics in the Early Stages of the RU EU? Project
Autori
Boyle, Elizabeth ; Baalsrud Hauge, Jannicke ; Leith, Murray ; Sim, Duncan ; Hummel, Hans ; Jandrić, Petar ; Jimoyiannis, Athanassios
Vrsta, podvrsta i kategorija rada
Poglavlja u knjigama, znanstveni
Knjiga
Games and Learning Alliance. GALA 2018. Lecture Notes in Computer Science, vol 11385
Urednik/ci
Gentile, Manuel ; Allegra, Mario ; Söbk, Heinrich
Izdavač
Springer
Grad
Cham
Godina
2019
Raspon stranica
191-200
ISBN
978-3-030-11548-7
ISSN
0302-9743
Ključne riječi
Serious games ; European identity ; RU EU? Project ; Learning outcomes ; Game mechanics
Sažetak
The issue of national and European identity is driving many of the issues that are currently of concern to European citizens. The Erasmus+ funded RU EU? project aims to develop an innovative online game, the RU EU? game, that will help students across Europe to develop a better understanding of their own National and European identity and values, as well as those of others, and to challenge them about their attitudes and prejudices by tackling problem solving dilemmas relating to identity. It is hoped that the game will provide an engaging platform for young Europeans to confront some of the complex and confusing issues surrounding National and European identity at a time of change and increasing tension across Europe. This paper describes the early stages of the game design and focuses on characterizing the learning outcomes and game mechanics for the RU EU? game and bringing these together.
Izvorni jezik
Engleski
Znanstvena područja
Informacijske i komunikacijske znanosti, Interdisciplinarne društvene znanosti, Obrazovne znanosti (psihologija odgoja i obrazovanja, sociologija obrazovanja, politologija obrazovanja, ekonomika obrazovanja, antropologija obrazovanja, neuroznanost i rano učenje, pedagoške discipline)