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The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform


Slivar, Ivan; Sužnjević, Mirko; Skorin-Kapov, Lea
The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform // Proceedings of the 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015), IEEE
Costa Navarino, Grčka: Institute of Electrical and Electronics Engineers (IEEE), 2015. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


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Naslov
The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform

Autori
Slivar, Ivan ; Sužnjević, Mirko ; Skorin-Kapov, Lea

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015), IEEE / - : Institute of Electrical and Electronics Engineers (IEEE), 2015, 1-6

ISBN
978-1-4799-8958-4

Skup
QoMEX 2015

Mjesto i datum
Costa Navarino, Grčka, 25.05.2015. - 28.05.2015

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
cloud gaming; video encoding; QoE

Sažetak
In this paper we analyze the impact of different game types and video adaptation strategies on Quality of Experience (QoE) in cloud gaming. We focus on image quality and frame rate as parameters to be manipulated in the video encoder in different ways in order to meet bandwidth constraints of the network link. Our hypothesis is that under certain bandwidth conditions, maximization of the QoE for players will be achieved with different combinations of video encoding parameters (i.e., frame rate and image quality) in dependence of the game type. We test our hypothesis through a series of subjective tests on the streaming solution of the Steam platform, In-home streaming. For subjective tests we focus on players with previous gaming experience. Obtained results may be used to drive effective QoE optimization strategies at the cloud gaming server.

Izvorni jezik
Engleski

Znanstvena područja
Elektrotehnika, Računarstvo



POVEZANOST RADA


Projekti:
ICT-GEN

Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Mirko Sužnjević (autor)

Avatar Url Lea Skorin-Kapov (autor)


Citiraj ovu publikaciju:

Slivar, Ivan; Sužnjević, Mirko; Skorin-Kapov, Lea
The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform // Proceedings of the 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015), IEEE
Costa Navarino, Grčka: Institute of Electrical and Electronics Engineers (IEEE), 2015. str. 1-6 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Slivar, I., Sužnjević, M. & Skorin-Kapov, L. (2015) The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform. U: Proceedings of the 7th International Workshop on Quality of Multimedia Experience (QoMEX 2015), IEEE.
@article{article, author = {Slivar, Ivan and Su\v{z}njevi\'{c}, Mirko and Skorin-Kapov, Lea}, year = {2015}, pages = {1-6}, keywords = {cloud gaming, video encoding, QoE}, isbn = {978-1-4799-8958-4}, title = {The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform}, keyword = {cloud gaming, video encoding, QoE}, publisher = {Institute of Electrical and Electronics Engineers (IEEE)}, publisherplace = {Costa Navarino, Gr\v{c}ka} }
@article{article, author = {Slivar, Ivan and Su\v{z}njevi\'{c}, Mirko and Skorin-Kapov, Lea}, year = {2015}, pages = {1-6}, keywords = {cloud gaming, video encoding, QoE}, isbn = {978-1-4799-8958-4}, title = {The Impact of Video Encoding Parameters and Game Type on QoE for Cloud Gaming: a Case Study using the Steam Platform}, keyword = {cloud gaming, video encoding, QoE}, publisher = {Institute of Electrical and Electronics Engineers (IEEE)}, publisherplace = {Costa Navarino, Gr\v{c}ka} }




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