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Pregled bibliografske jedinice broj: 227067

Mobile Entertainment Using Personal Avatars


Weber, Mario; Andrišek, Ivan; Pandžić, Igor
Mobile Entertainment Using Personal Avatars // Proceedings of the 8th International Conference on Telecommunications (ConTEL2005) / Gledec, Gordan ; Ježić, Gordan (ur.).
Zagreb, 2005. str. 341-346 (poster, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


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Naslov
Mobile Entertainment Using Personal Avatars

Autori
Weber, Mario ; Andrišek, Ivan ; Pandžić, Igor

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the 8th International Conference on Telecommunications (ConTEL2005) / Gledec, Gordan ; Ježić, Gordan - Zagreb, 2005, 341-346

Skup
International Conference on Telecommunications (8 ; )2005

Mjesto i datum
Zagreb, Hrvatska, 15.06.2005. - 17.06.2005

Vrsta sudjelovanja
Poster

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
osobni virtualni likovi; pokretne mreže; MMS
(personalized virtual characters; mobile networks; MMS)

Sažetak
We present LiveMail, prototype system that allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user takes a snapshot of someone's face - a friend, famous person, themselves, even a pet - using the mobile phone's camera. After a quick manipulation on the phone, a 3D model of that face is created and can be animated simply by typing in some text. Speech and appropriate animation of the face are created by speech synthesis. Animations can be sent to others as short videos in MMS. They can be used as fun messages, greeting cards etc. The system is based on a client/server communication model. The clients are mobile devices or web clients so messages can be created, sent and received on the mobile phone or on a web page. The client has a user interface that allows the user to input a facial image and place a simple mask on it to mark the main features. The client then sends this data to the server that builds a personalized face model. The client also provides an interface that lets the user request the creation of animated messages using speech synthesis. The animations are created on the server. It is planned to have several versions of the client: Symbian, midlet-based, web-based, wap-based, etc. The server, Symbian client, midlet-based client and the web client have been implemented as prototypes. We present the system architecture and the experience gained building such a system.

Izvorni jezik
Engleski

Znanstvena područja
Elektrotehnika, Računarstvo, Informacijske i komunikacijske znanosti



POVEZANOST RADA


Projekti:
0036060

Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Igor Sunday Pandžić (autor)


Citiraj ovu publikaciju:

Weber, Mario; Andrišek, Ivan; Pandžić, Igor
Mobile Entertainment Using Personal Avatars // Proceedings of the 8th International Conference on Telecommunications (ConTEL2005) / Gledec, Gordan ; Ježić, Gordan (ur.).
Zagreb, 2005. str. 341-346 (poster, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Weber, M., Andrišek, I. & Pandžić, I. (2005) Mobile Entertainment Using Personal Avatars. U: Gledec, G. & Ježić, G. (ur.)Proceedings of the 8th International Conference on Telecommunications (ConTEL2005).
@article{article, author = {Weber, Mario and Andri\v{s}ek, Ivan and Pand\v{z}i\'{c}, Igor}, year = {2005}, pages = {341-346}, keywords = {osobni virtualni likovi, pokretne mre\v{z}e, MMS}, title = {Mobile Entertainment Using Personal Avatars}, keyword = {osobni virtualni likovi, pokretne mre\v{z}e, MMS}, publisherplace = {Zagreb, Hrvatska} }
@article{article, author = {Weber, Mario and Andri\v{s}ek, Ivan and Pand\v{z}i\'{c}, Igor}, year = {2005}, pages = {341-346}, keywords = {personalized virtual characters, mobile networks, MMS}, title = {Mobile Entertainment Using Personal Avatars}, keyword = {personalized virtual characters, mobile networks, MMS}, publisherplace = {Zagreb, Hrvatska} }




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