Pregled bibliografske jedinice broj: 1199249
Back to 80`s – a case study of how an 8-bit pixel art virtual world enhances the social components of remote teaching
Back to 80`s – a case study of how an 8-bit pixel art virtual world enhances the social components of remote teaching // 45th Jubilee International Convention on Information, Communication and Electronic Technology (MIPRO) / Skala, Karolj (ur.).
Rijeka: Institute of Electrical and Electronics Engineers (IEEE), 2022. str. 643-647 doi:10.23919/MIPRO55190.2022.9803319 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
CROSBI ID: 1199249 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Back to 80`s – a case study of how an 8-bit pixel
art virtual world enhances the social components
of remote teaching
Autori
Bekeš Rakovac, Ella ; Galzina, Vjekoslav ; Berbić Kolar, Emina
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
45th Jubilee International Convention on Information, Communication and Electronic Technology (MIPRO)
/ Skala, Karolj - Rijeka : Institute of Electrical and Electronics Engineers (IEEE), 2022, 643-647
ISBN
978-953-233-103-5
Skup
45th International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO 2022)
Mjesto i datum
Opatija, Hrvatska, 23.05.2022. - 27.05.2022
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
remote teaching environment ; video call ; engagement ; social component ; Gather Town
Sažetak
Numerous tectonic shifts have occurred during the last few years in numerous spheres of life. Working from home and teaching in a remote environment has become the new normal for many educators, and while many have adapted to their home workspaces and Zoom sessions, the situation is becoming tiresome for all parties involved. It acts as a virtual reminder of the internet's inability to facilitate the in-person connections that people need. Traditional video meetings and conferences are transformed by the new technology into something that more closely resembles in- person conversations. The authors will demonstrate an example and a method for increasing student participation and creating a more engaging environment through the use of a free virtual world application while boosting the social components of an online event. Gather Town will be introduced, and its ability to bridge gaps between in-person and virtual socialization will be demonstrated. Individuals can now inhabit a universe that is not just inclusive, but also interactive, in ways that Zoom and other platforms are not. The findings of a study comparing the levels of involvement across multiple web- conferencing tools and this one will be presented, as well as an experience report.
Izvorni jezik
Engleski
Znanstvena područja
Interdisciplinarne tehničke znanosti, Informacijske i komunikacijske znanosti, Interdisciplinarne humanističke znanosti
POVEZANOST RADA
Ustanove:
Fakultet za odgojne i obrazovne znanosti, Osijek,
Kineziološki fakultet Osijek
Citiraj ovu publikaciju:
Časopis indeksira:
- Scopus