Pregled bibliografske jedinice broj: 1002831
Developing Leadership in a Simulation-Games Environment
Developing Leadership in a Simulation-Games Environment // Proceedings of the 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics MIPRO 2019 / Skala, Karolj (ur.). - Rijeka : Croatian Society for Information and Communication Technology , Electronics and Microelectronics - MIPRO / Skala, Karolj (ur.).
Rijeka: Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2019. str. 926-931 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
CROSBI ID: 1002831 Za ispravke kontaktirajte CROSBI podršku putem web obrasca
Naslov
Developing Leadership in a Simulation-Games
Environment
Autori
Zoroja, Jovana ; Pejić Bach, Mirjana ; Miloloža, Ivan
Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni
Izvornik
Proceedings of the 42nd International Convention on Information and Communication Technology, Electronics and Microelectronics MIPRO 2019 / Skala, Karolj (ur.). - Rijeka : Croatian Society for Information and Communication Technology , Electronics and Microelectronics - MIPRO
/ Skala, Karolj - Rijeka : Hrvatska udruga za informacijsku i komunikacijsku tehnologiju, elektroniku i mikroelektroniku - MIPRO, 2019, 926-931
Skup
42nd International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO 2019)
Mjesto i datum
Opatija, Hrvatska, 20.05.2019. - 24.05.2019
Vrsta sudjelovanja
Predavanje
Vrsta recenzije
Međunarodna recenzija
Ključne riječi
leadership, simulation games, life-long learning, social skills
Sažetak
Leadership is a process of inspiring people in pursuit of various goals and various activities. Leadership is often discussed in the context of project management, and leaders referred to as being able to organize and motivate a group of people to successfully finish a given project. In order to inspire, organize and motivate others, leaders need to have advanced social skills. Successful leaders are constantly trying to improve their social skills and knowledge. Life-long learning is important for leaders, especially learning by experience and in a real-time environment. Simulation games enable participants to learn by doing which gives them the opportunity to understand real everyday situations and possible consequences better. During simulation games, users train, analyze and predict possible actions which help them in the decision making process. The goal of this paper is twofold. The first goal is to present and analyze the usage of simulation games in leadership, their desirable characteristics, advantages, and disadvantages in the area of leadership. The second goal is to present relevant platforms for using simulation games for leadership activities and to discuss them in the context of students learning.
Izvorni jezik
Engleski
Znanstvena područja
Ekonomija, Informacijske i komunikacijske znanosti
POVEZANOST RADA
Ustanove:
Ekonomski fakultet, Osijek,
Fakultet za dentalnu medicinu i zdravstvo, Osijek