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Pregled bibliografske jedinice broj: 978558

Exploring Different Unplugged Game-like Activities for Teaching Computational Thinking


Jagušt, Tomislav; Sović Kržić, Ana; Gledec, Gordan; Grgić, Mislav; Bojić, Iva
Exploring Different Unplugged Game-like Activities for Teaching Computational Thinking // Frontiers in Education 2018 Conference Proceedings / Rhee, Jinny (ur.).
San Jose, California, 2018. 1570431072, 5 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 978558 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Exploring Different Unplugged Game-like Activities for Teaching Computational Thinking

Autori
Jagušt, Tomislav ; Sović Kržić, Ana ; Gledec, Gordan ; Grgić, Mislav ; Bojić, Iva

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Frontiers in Education 2018 Conference Proceedings / Rhee, Jinny - San Jose, California, 2018

Skup
2018 Frontiers in Education Conference

Mjesto i datum
San Jose, California, SAD, 3-6.10.2018

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
computational thinking ; algorithmic thinking ; unplugged programming ; education ;

Sažetak
For a number of years, various games have been used as an educational tool at different academic levels, especially in primary education. However, only recently games that teach coding and algorithmic thinking or even broader, computational thinking, emerged. Initiatives like Hour of Code and similar online activities or block-based programming games popularized the field, while at the same time, projects like CSUnplugged showed that the “idea of programming” can be learned even without using the computer. In this paper, we present our experience so far in creating and implementing different unplugged activities that teach students of different age levels, from early primary school to the university students, the simple programming concepts and algorithms. As a part of Science, Technology, Engineering, Mathematics and Computer Science (STEM- C) outreach program named SUZA - From school to science and the academic community at University of Zagreb Faculty of Electrical Engineering and Computing, Croatia, we conducted a number of game-like activities based on graph paper programming, block-based programming and using the existing board games. Although this is a work in progress project, the participant reactions so far, collected through interviews and questionnaires, indicated that the conducted activities were well accepted by students and their teachers. We also received a number of useful feedback comments and proposals, such as to expand the activities to include the homework part, or to make them more physical and relocate them outdoors.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo



POVEZANOST RADA


Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Ana Sović (autor)

Avatar Url Tomislav Jagušt (autor)

Avatar Url Mislav Grgić (autor)

Avatar Url Iva Bojić (autor)

Avatar Url Gordan Gledec (autor)

Poveznice na cjeloviti tekst rada:

Pristup cjelovitom tekstu rada

Citiraj ovu publikaciju:

Jagušt, Tomislav; Sović Kržić, Ana; Gledec, Gordan; Grgić, Mislav; Bojić, Iva
Exploring Different Unplugged Game-like Activities for Teaching Computational Thinking // Frontiers in Education 2018 Conference Proceedings / Rhee, Jinny (ur.).
San Jose, California, 2018. 1570431072, 5 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Jagušt, T., Sović Kržić, A., Gledec, G., Grgić, M. & Bojić, I. (2018) Exploring Different Unplugged Game-like Activities for Teaching Computational Thinking. U: Rhee, J. (ur.)Frontiers in Education 2018 Conference Proceedings.
@article{article, editor = {Rhee, J.}, year = {2018}, pages = {5}, chapter = {1570431072}, keywords = {computational thinking, algorithmic thinking, unplugged programming, education, }, title = {Exploring Different Unplugged Game-like Activities for Teaching Computational Thinking}, keyword = {computational thinking, algorithmic thinking, unplugged programming, education, }, publisherplace = {San Jose, California, SAD}, chapternumber = {1570431072} }
@article{article, editor = {Rhee, J.}, year = {2018}, pages = {5}, chapter = {1570431072}, keywords = {computational thinking, algorithmic thinking, unplugged programming, education, }, title = {Exploring Different Unplugged Game-like Activities for Teaching Computational Thinking}, keyword = {computational thinking, algorithmic thinking, unplugged programming, education, }, publisherplace = {San Jose, California, SAD}, chapternumber = {1570431072} }




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