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THE IMPLEMENTATION OF GAMIFICATION IN MOBILE APPLICATION (CROSBI ID 670654)

Prilog sa skupa u zborniku | ostalo | međunarodna recenzija

Šišić, Anamarija ; Mandić, Lidija ; Agić, Ana ; Poljičak, Ante THE IMPLEMENTATION OF GAMIFICATION IN MOBILE APPLICATION // Proceedings 9th International Symposium on Graphic Engineering and design / Kašiković, Nemanja (ur.). Novi Sad: University of Novi Sad Faculty of technical sciences Department of graphic engineering and design, 2018. str. 591-594

Podaci o odgovornosti

Šišić, Anamarija ; Mandić, Lidija ; Agić, Ana ; Poljičak, Ante

engleski

THE IMPLEMENTATION OF GAMIFICATION IN MOBILE APPLICATION

The aim of this research was to design mobile application that engages and motivates the end user to be physically active by promoting healthy habits. More and more services and mobile applications have begun to implement game elements. Competing application analysis found that the implementation of gamification should be unobtrusive recurring task cycle. The application was designated for young people and the results shown that implementation of gamification motivated them to be more active.

mobile application, gamification, user experience

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Podaci o prilogu

591-594.

2018.

objavljeno

Podaci o matičnoj publikaciji

Proceedings 9th International Symposium on Graphic Engineering and design

Kašiković, Nemanja

Novi Sad: University of Novi Sad Faculty of technical sciences Department of graphic engineering and design

978-86-6022-114-0

Podaci o skupu

9th International Symposium on Graphic Engineering and Design (GRID 2018)

predavanje

08.11.2018-10.11.2018

Novi Sad, Srbija

Povezanost rada

Trošak objave rada u otvorenom pristupu

Grafička tehnologija