Introduction to Consumer Computing (CROSBI ID 780264)
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Podaci o odgovornosti
Srbljić, S., Pavlić, P.
engleski
Introduction to Consumer Computing
How many innovative ideas and knowledge is there among consumers of software artifacts in the world? What would consumers be able to do with all this knowledge automated in new software artifacts? Imagine an innovation eco- system that enables consumers to seamlessly automate their knowledge into new software artifacts without help from professionals and bootstraps a society of equality, where the digital world is built piece by piece, by each and every person, regardless of their vocation, each contributing with their knowledge, needs, beliefs, and hope in a better future. In this talk, we introduce Consumer Computing, a research discipline focusing on combining human intelligence, as the plural wisdom of the crowd, with artificial intelligence into a symbiotic relationship that will bootstrap consumer-centered innovation through software artifact creation. To demonstrate Consumer Computing at work, we will show you how our Tile-Up and Play-App platform facilitates consumers to seamlessly automate their app consumption knowledge melding app creation into app consumption, thus enabling consumers to use app consumption skills to automate their app consumption knowledge. Since the scope of this research exceeds capabilities of any single research institution, the Consumer Computing Lab is open for collaboration in interdisciplinary research of collective- knowledge-driven and consumer-centered innovation eco-systems.
Consumer Computing
University of California Irvine, Irvine, February February 4, 2013, Huawei, Santa Clara, CA, USA, February 22, 2013
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Podaci o izdanju
Introduction to Consumer Computing
2013.
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