Nalazite se na CroRIS probnoj okolini. Ovdje evidentirani podaci neće biti pohranjeni u Informacijskom sustavu znanosti RH. Ako je ovo greška, CroRIS produkcijskoj okolini moguće je pristupi putem poveznice www.croris.hr
izvor podataka: crosbi

Action-Transferred Design Approach for Navigation Techniques in 3D Virtual Environments (CROSBI ID 226881)

Prilog u časopisu | izvorni znanstveni rad | međunarodna recenzija

Kim, Ji-Sun ; Gračanin, Denis ; Yang, Taeyong ; Quek, Francis Action-Transferred Design Approach for Navigation Techniques in 3D Virtual Environments // ACM Transactions on Computer-Human Interaction, 22 (2015), 6; 30-1-30-42. doi: 10.1145/2811258

Podaci o odgovornosti

Kim, Ji-Sun ; Gračanin, Denis ; Yang, Taeyong ; Quek, Francis

engleski

Action-Transferred Design Approach for Navigation Techniques in 3D Virtual Environments

We propose a new action-transferred design approach by which the benefits of embodied cognition and activity can be realized to enhance spatial learning and usability for navigating virtual spaces. The action- transferred design approach is supported by theories of learning, action-perception, and neuropsychology. These theories help us understand how human action can be transferred to different body parts for improving the usability of interaction techniques and why the acquired spatial knowledge using the transferred action may remain the same independent of the used body parts. The finger- walking-in-place (FWIP) navigation technique is used as a design example to demonstrate the concept of the action-transferred design approach. Leveraging 3D immersive virtual reality technology, we performed an empirical study to evaluate the performance of the action-transferred FWIP navigation technique in terms of spatial knowledge acquisition. The FWIP navigation technique was compared with a full-body-based walking-like (sensor-fusion walking-in-place ; SF-WIP) navigation technique and a well-known, convenient (Joystick) navigation technique using a common input device, that is, a wand with a joystick. Both the action-transferred and the full-body-based navigation techniques were more effective for spatial learning than the navigation technique using the common input device. However, only the action-transferred FWIP navigation technique can provide users with the convenience of navigating with their fingers. These results suggest that the action- transferred design approach is useful in designing a navigation technique supporting users' spatial learning performance more effectively and conveniently. Possible design implications for broader applications are discussed and indicate that the action- transferred design approach is worth further study.

action-transfer ; cognitive learning ; gesture ; interaction technique ; motor equivalence ; navigation technique ; spatial learning ; virtual environment

nije evidentirano

nije evidentirano

nije evidentirano

nije evidentirano

nije evidentirano

nije evidentirano

Podaci o izdanju

22 (6)

2015.

30-1-30-42

objavljeno

1073-0516

10.1145/2811258

Povezanost rada

Računarstvo

Poveznice
Indeksiranost