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Pregled bibliografske jedinice broj: 770871

Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games


Sužnjević, Mirko; Matijašević, Maja
Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games // Proceedings of the Proceedings of the 13th International Conference on Telecommunications (ConTEL) 2015
Grac, Austrija, 2015. str. 1-8 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


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Naslov
Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games

Autori
Sužnjević, Mirko ; Matijašević, Maja

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the Proceedings of the 13th International Conference on Telecommunications (ConTEL) 2015 / - , 2015, 1-8

Skup
Proceedings of the 13th International Conference on Telecommunications (ConTEL) 2015

Mjesto i datum
Grac, Austrija, 13-15. 7. 2015

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
MMORPG ; traffic measurements ; traffic analysis

Sažetak
The history of online video games spans over 30 years, with Massively Multiplayer Online Role- Playing Games (MMORPG) being one of the most popular genres. Constant evolution of MMORPGs has also brought along the need to understand how emerging game mechanisms and design choices affect the game data traffic characteristics. This paper presents a network data traffic analysis of Guild Wars 2 (GW2), an MMORPG released in 2012, with the idea to draw a comparison between GW2 and older MMORPGs, the characteristics of which are already known from previous studies, and to provide insight into the network traffic trends in this genre. For GW2 analysis, we use game data traffic collected over five weeks’ time in an Internet Service Provider core network. The dataset consists of anonymized packet traces corresponding to 19 players who agreed to their network traffic being captured during gameplay. We analyze traffic characteristics, such as packet size, packet inter- arrival times, throughput, and duration of the playing sessions, along with the participants’ basic demographic information and their use of voice communication during game play.

Izvorni jezik
Engleski

Znanstvena područja
Elektrotehnika, Računarstvo, Informacijske i komunikacijske znanosti



POVEZANOST RADA


Projekti:
HRZZ-IP-2013-11-8065 - Komunikacije usmjerene čovjeku u pametnim mrežama (HUTS) (Matijašević, Maja, HRZZ - 2013-11) ( POIROT)

Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Maja Matijašević (autor)

Avatar Url Mirko Sužnjević (autor)


Citiraj ovu publikaciju:

Sužnjević, Mirko; Matijašević, Maja
Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games // Proceedings of the Proceedings of the 13th International Conference on Telecommunications (ConTEL) 2015
Grac, Austrija, 2015. str. 1-8 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Sužnjević, M. & Matijašević, M. (2015) Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games. U: Proceedings of the Proceedings of the 13th International Conference on Telecommunications (ConTEL) 2015.
@article{article, author = {Su\v{z}njevi\'{c}, Mirko and Matija\v{s}evi\'{c}, Maja}, year = {2015}, pages = {1-8}, keywords = {MMORPG, traffic measurements, traffic analysis}, title = {Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games}, keyword = {MMORPG, traffic measurements, traffic analysis}, publisherplace = {Grac, Austrija} }
@article{article, author = {Su\v{z}njevi\'{c}, Mirko and Matija\v{s}evi\'{c}, Maja}, year = {2015}, pages = {1-8}, keywords = {MMORPG, traffic measurements, traffic analysis}, title = {Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games}, keyword = {MMORPG, traffic measurements, traffic analysis}, publisherplace = {Grac, Austrija} }




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