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Temeljna načela izgradnje virtualne realnosti u RPG sustavu


Afrić, Winton
Temeljna načela izgradnje virtualne realnosti u RPG sustavu 2010., doktorska disertacija, Filozofski fakultet, Zagreb


Naslov
Temeljna načela izgradnje virtualne realnosti u RPG sustavu
(The basic principles of building a virtual reality in RPG system)

Autori
Afrić, Winton

Vrsta, podvrsta i kategorija rada
Ocjenski radovi, doktorska disertacija

Fakultet
Filozofski fakultet

Mjesto
Zagreb

Datum
15.5

Godina
2010

Stranica
294

Mentor
Boras, Damir

Ključne riječi
RPG; MMORPG; RPG sustav; virtualna realnost RPG-a; kolektivna dijegeza; edukacija
(RPG; MMORPG; RPG system; virtual reality of RPG; collective diegesis; education)

Sažetak
In his paper we analyze the problem of construction of RPG systems with specific interest In MMORPG. An RPG system is defined as a participatory drama of sorts In which the players/characters gain experience by building a collective diegetic frame. After a thorough analysis of the construction of structure, phenomenology and the question of identity In the virtual reality of RPG systems we analyze the semantic dimension of communication through which the elements of the RPG system are trough In correlation through the processes of imaginization, diagrammatization and alegorization. We have shown the definition of the fundamental elements of an RPG system as a model for simulating any specific imaginary reality and as a model of interacting relationships between elements of the system and individual players/characters. The taken analysis of generating art forms, and virtual identity set its goal in defining the problems of producing a believable concept of logic and correlation of the RPG system. In regard to computer RPG’s we analyze the problems of reorganization of the data base using an object based approach. We define the problems of constructing RPG virtuality as multi agent simulation models of imaginary worlds which represent arbitrary, meaningful and playable combinations of elements of virtual ethnie and cultures. We are looking at a problem of knowledge embodied in systems and relations between systems, starting with a system of symbolic elements which form „reality”, the systems of relations of reality towards actors, systems of interactive relations of players towards the elements of virtual reality (game), to the systems of interaction of the participants amongst themselves trough the symbolic environment of the virtual reality. Finally with the help of the analytic frame developed within the paper we define the role and usage of virtual reality RPG systems as an educational means.

Izvorni jezik
Hrvatski

Znanstvena područja
Informacijske i komunikacijske znanosti



POVEZANOST RADA


Ustanove
Filozofski fakultet, Zagreb

Autor s matičnim brojem:
Winton Afrić, (300841)