Analysis of player's in-game performance vs rating: Case study of Heroes of Newerth (CROSBI ID 596595)
Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija
Podaci o odgovornosti
Caplar, Neven ; Sužnjević, Mirko ; Matijašević, Maja
engleski
Analysis of player's in-game performance vs rating: Case study of Heroes of Newerth
We evaluate the rating system of "Heroes of Newerth" (HoN), a multiplayer online action role- playing game, by using statistical analysis and comparison of a player's in-game performance metrics and the player rating assigned by the rating system. The datasets for the analysis have been extracted from the web sites that record the players' ratings and a number of empirical metrics. Results suggest that the HoN's Matchmaking rating algorithm, while generally capturing the skill level of the player well, also has weaknesses, which have been exploited by players to achieve a higher placement on the ranking ladder than deserved by actual skill. In addition, we also illustrate the e ects of the choice of the business model (from pay-to-play to free-to-play) on player population.
gaming; networked game; MMORPG; player ranking
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Podaci o prilogu
237-244.
2013.
objavljeno
Podaci o matičnoj publikaciji
Foundations of Digital Games Conference 2013
Yannakakis, Georgios N. ; Aarseth, Espen
Chania:
0000-0000
Podaci o skupu
8th International Conference on the Foundations of Digital Games
predavanje
13.05.2013-17.05.2013
Khania, Grčka