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Analysis of player's in-game performance vs rating: Case study of Heroes of Newerth (CROSBI ID 596595)

Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija

Caplar, Neven ; Sužnjević, Mirko ; Matijašević, Maja Analysis of player's in-game performance vs rating: Case study of Heroes of Newerth // Foundations of Digital Games Conference 2013 / Yannakakis, Georgios N. ; Aarseth, Espen (ur.). Chania, 2013. str. 237-244

Podaci o odgovornosti

Caplar, Neven ; Sužnjević, Mirko ; Matijašević, Maja

engleski

Analysis of player's in-game performance vs rating: Case study of Heroes of Newerth

We evaluate the rating system of "Heroes of Newerth" (HoN), a multiplayer online action role- playing game, by using statistical analysis and comparison of a player's in-game performance metrics and the player rating assigned by the rating system. The datasets for the analysis have been extracted from the web sites that record the players' ratings and a number of empirical metrics. Results suggest that the HoN's Matchmaking rating algorithm, while generally capturing the skill level of the player well, also has weaknesses, which have been exploited by players to achieve a higher placement on the ranking ladder than deserved by actual skill. In addition, we also illustrate the e ects of the choice of the business model (from pay-to-play to free-to-play) on player population.

gaming; networked game; MMORPG; player ranking

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Podaci o prilogu

237-244.

2013.

objavljeno

Podaci o matičnoj publikaciji

Foundations of Digital Games Conference 2013

Yannakakis, Georgios N. ; Aarseth, Espen

Chania:

0000-0000

Podaci o skupu

8th International Conference on the Foundations of Digital Games

predavanje

13.05.2013-17.05.2013

Khania, Grčka

Povezanost rada

Elektrotehnika, Računarstvo

Poveznice