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Pregled bibliografske jedinice broj: 515699

Relief mapping in terrain rendering


Janković, Danijel; Mihajlović, Željka
Relief mapping in terrain rendering // Proceedings of the 34th International Convention on Information and Communication Technology, Electronics and Microelectronic MIPRO 2011, Microelectronics, Electronics and Electronic Technology (MEET) & Grid and Visualization System (GVS), Earth Science Applications, Vol. 1 / Petar Biljanović, Karolj Skala (ur.). (ur.).
Rijeka: Croation Society for Information and Communication Technology, Electronics and Microelectronic - MIPRO, 2011. str. 365-369 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 515699 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Relief mapping in terrain rendering

Autori
Janković, Danijel ; Mihajlović, Željka

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
Proceedings of the 34th International Convention on Information and Communication Technology, Electronics and Microelectronic MIPRO 2011, Microelectronics, Electronics and Electronic Technology (MEET) & Grid and Visualization System (GVS), Earth Science Applications, Vol. 1 / Petar Biljanović, Karolj Skala (ur.). - Rijeka : Croation Society for Information and Communication Technology, Electronics and Microelectronic - MIPRO, 2011, 365-369

ISBN
978-953-233-060-1

Skup
34th International Convention for Information and Communication Technology, Electronics and Microelectronics - MIPRO 2011

Mjesto i datum
Opatija, Hrvatska, 23-27.5.2011

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
terrain rendering; urban environments; relief mapping; parallax mapping

Sažetak
Terrain models typically contain huge amount of data so they are very time consuming for visualization purposes. This especially comes to the forefront when urban environments are included. The main compromise in representation of the complex environments is between achieved quality and time consumption. With the simple texture representation of complex environments we will accomplish fast application, and with the large polygonal meshes, high quality of the rendered scene. In this paper we propose rendering of urban and natural environments using parallax and relief mapping. This approach combines benefits of the rendering of polygonal meshes and texture approach. Thereby, in the proposed approach improved quality on the one side and increased speed on the other side is combined. The applicability of the method is demonstrated trough parallax and relief mapping within the Irrilicht open source graphics engine. The shaders programs were made with the GLSL shader language. As the result, the tests were made to determine the possible usage of parallax and relief mapping in the display of natural and urban environments.

Izvorni jezik
Engleski

Znanstvena područja
Računarstvo



POVEZANOST RADA


Projekti:
036-0000000-2029 - Adaptivno upravljanje scenarijima u VR terapiji PTSP-a (Ćosić, Krešimir, MZOS ) ( POIROT)
036-0362980-1921 - Računalne okoline za sveprisutne raspodijeljene sustave (Srbljić, Siniša, MZOS ) ( POIROT)

Ustanove:
Fakultet elektrotehnike i računarstva, Zagreb

Profili:

Avatar Url Željka Mihajlović (autor)

Poveznice na cjeloviti tekst rada:

Pristup cjelovitom tekstu rada www.mipro.hr

Citiraj ovu publikaciju:

Janković, Danijel; Mihajlović, Željka
Relief mapping in terrain rendering // Proceedings of the 34th International Convention on Information and Communication Technology, Electronics and Microelectronic MIPRO 2011, Microelectronics, Electronics and Electronic Technology (MEET) & Grid and Visualization System (GVS), Earth Science Applications, Vol. 1 / Petar Biljanović, Karolj Skala (ur.). (ur.).
Rijeka: Croation Society for Information and Communication Technology, Electronics and Microelectronic - MIPRO, 2011. str. 365-369 (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
Janković, D. & Mihajlović, Ž. (2011) Relief mapping in terrain rendering. U: Petar Biljanović, K. (ur.)Proceedings of the 34th International Convention on Information and Communication Technology, Electronics and Microelectronic MIPRO 2011, Microelectronics, Electronics and Electronic Technology (MEET) & Grid and Visualization System (GVS), Earth Science Applications, Vol. 1.
@article{article, author = {Jankovi\'{c}, Danijel and Mihajlovi\'{c}, \v{Z}eljka}, editor = {Petar Biljanovi\'{c}, K.}, year = {2011}, pages = {365-369}, keywords = {terrain rendering, urban environments, relief mapping, parallax mapping}, isbn = {978-953-233-060-1}, title = {Relief mapping in terrain rendering}, keyword = {terrain rendering, urban environments, relief mapping, parallax mapping}, publisher = {Croation Society for Information and Communication Technology, Electronics and Microelectronic - MIPRO}, publisherplace = {Opatija, Hrvatska} }
@article{article, author = {Jankovi\'{c}, Danijel and Mihajlovi\'{c}, \v{Z}eljka}, editor = {Petar Biljanovi\'{c}, K.}, year = {2011}, pages = {365-369}, keywords = {terrain rendering, urban environments, relief mapping, parallax mapping}, isbn = {978-953-233-060-1}, title = {Relief mapping in terrain rendering}, keyword = {terrain rendering, urban environments, relief mapping, parallax mapping}, publisher = {Croation Society for Information and Communication Technology, Electronics and Microelectronic - MIPRO}, publisherplace = {Opatija, Hrvatska} }




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