Movement problems of solid object in 3D computer animation (CROSBI ID 42573)
Prilog u knjizi | izvorni znanstveni rad
Podaci o odgovornosti
Skala, Tibor ; Jelić, Antonija ; Mrvac, Nikola
engleski
Movement problems of solid object in 3D computer animation
Using modern methods of visualization it is possible to simulate a human locomotor system. Multimedia multi-dimensional (2D and 3D) computer programs allow realistic view of human movement. Despite the 2D static content that is possible to create in a high-level of photorealistic static scene, the photorealism in 3D animation is more difficult to create. This paper will be carried out theoretically in terms of research and practical verification of the results. It demonstrates the feasibility of a precise mathematical definition of human movement through animation of walk. It offers video realistic view in a way that as much as possible is closer to realistic virtual scenes.
3D computer animation, solid objects, visualisation, movement problems
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Podaci o prilogu
631-638.
objavljeno
Podaci o knjizi
DAAAM International Scientific Book 2010
Katalinić, Branko
Beč: DAAAM International Vienna
2010.
978-3-901509-74-2