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Pregled bibliografske jedinice broj: 271435

Designing Mobile Games to Promote Decision-making Skills – a Pan-european project


A. Mitchell, P. Inchingolo, F. Vatta, D. Čišić, Dragan; Perić, Ana; Ipšić, Ivo; Takšić, Vladimir; Gričar, J., Petrovic, O.; Kittl, Christian, Peyha, Hans - Joerg
Designing Mobile Games to Promote Decision-making Skills – a Pan-european project // MIPRO 2006, 29th International Convention, Conference DE, Digital Economy, 3rd Alpe Adria Universities Initiative (ALADIN / - (ur.).
Opatija, 2006. str. - (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)


CROSBI ID: 271435 Za ispravke kontaktirajte CROSBI podršku putem web obrasca

Naslov
Designing Mobile Games to Promote Decision-making Skills – a Pan-european project

Autori
A. Mitchell, P. Inchingolo, F. Vatta, D. Čišić, Dragan ; Perić, Ana ; Ipšić, Ivo ; Takšić, Vladimir ; Gričar, J., Petrovic, O. ; Kittl, Christian, Peyha, Hans - Joerg

Vrsta, podvrsta i kategorija rada
Radovi u zbornicima skupova, cjeloviti rad (in extenso), znanstveni

Izvornik
MIPRO 2006, 29th International Convention, Conference DE, Digital Economy, 3rd Alpe Adria Universities Initiative (ALADIN / - Opatija, 2006

Skup
MIPRO 2006, 29th International Convention, Conference DE, Digital Economy, 3rd Alpe Adria Universities Initiative (ALADIN

Mjesto i datum
Opatija, Hrvatska, 22-26.05.2006

Vrsta sudjelovanja
Predavanje

Vrsta recenzije
Međunarodna recenzija

Ključne riječi
Mobile games; Decision-making Skills; Pan-european project

Sažetak
Research shows the potential of mobile games to promote learning in young adults. The 3-year EC-funded project mGBL (mobile Game-based Learning) will prototype a platform and tools for the cost- and time-efficient development and deployment of mobile learning games. At least two types of game template will be designed. These will be or strategy games that can support the evelopment of decisionmaking skills for crisis situations. Example games will be developed in the fields of e-health, e-commerce and career guidance. This short paper outlines project development stages and identifies issues emerging during the exploratory phase of the design rocess.

Izvorni jezik
Engleski

Znanstvena područja
Tehnologija prometa i transport



POVEZANOST RADA


Projekti:
0112010

Ustanove:
Pomorski fakultet, Rijeka


Citiraj ovu publikaciju:

A. Mitchell, P. Inchingolo, F. Vatta, D. Čišić, Dragan; Perić, Ana; Ipšić, Ivo; Takšić, Vladimir; Gričar, J., Petrovic, O.; Kittl, Christian, Peyha, Hans - Joerg
Designing Mobile Games to Promote Decision-making Skills – a Pan-european project // MIPRO 2006, 29th International Convention, Conference DE, Digital Economy, 3rd Alpe Adria Universities Initiative (ALADIN / - (ur.).
Opatija, 2006. str. - (predavanje, međunarodna recenzija, cjeloviti rad (in extenso), znanstveni)
A. Mitchell, P. Inchingolo, F. Vatta, D. Čišić, Dragan, Perić, A., Ipšić, I., Takšić, V., Gričar, J., Petrovic, O. & Kittl, Christian, Peyha, Hans - Joerg (2006) Designing Mobile Games to Promote Decision-making Skills – a Pan-european project. U: - (ur.)MIPRO 2006, 29th International Convention, Conference DE, Digital Economy, 3rd Alpe Adria Universities Initiative (ALADIN.
@article{article, author = {Peri\'{c}, Ana and Ip\v{s}i\'{c}, Ivo and Tak\v{s}i\'{c}, Vladimir}, year = {2006}, pages = {-}, keywords = {Mobile games, Decision-making Skills, Pan-european project}, title = {Designing Mobile Games to Promote Decision-making Skills and \#8211; a Pan-european project}, keyword = {Mobile games, Decision-making Skills, Pan-european project}, publisherplace = {Opatija, Hrvatska} }
@article{article, author = {Peri\'{c}, Ana and Ip\v{s}i\'{c}, Ivo and Tak\v{s}i\'{c}, Vladimir}, year = {2006}, pages = {-}, keywords = {Mobile games, Decision-making Skills, Pan-european project}, title = {Designing Mobile Games to Promote Decision-making Skills and \#8211; a Pan-european project}, keyword = {Mobile games, Decision-making Skills, Pan-european project}, publisherplace = {Opatija, Hrvatska} }




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