Virtual physiological anthropodynamics (CROSBI ID 503363)
Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija
Podaci o odgovornosti
Muftić, Osman ; Milčić, Diana ; Baksa, Sarajko
engleski
Virtual physiological anthropodynamics
A new biomechanical three-dimensional (3D) model for the human body based on computer-generated virtual model is proposed. Using maps obtained from the special kinds of photos of the body of a real subject, it is possible to attribute personality to the virtual character, while computer animation offers dynamic of movements and characteristics within the confines of space and time of the virtual world. Computer animation of virtual 3D character can be performed in two ways ? conventionall, animated key frames, or by usingmotion capture systems. A new approach to computer-generated animation of virtual 3D characters called ?VatoSABA? (1. version) using in one software package minimal costs and easeof operation, charateristic for key frame animation, as well as accuracy and speed, that is characteristic for motion caputre systems. As an exampleis presented simple 3D model of the human jaw. In the model all forces are resolved into components according to a selected coordinate system. The muscular forces act on the jaw, along with the necessary force level for chewing as some kind of mandible balance, preventing dislocation and loading of nonarticular tissues.
anthropodynamics
nije evidentirano
nije evidentirano
nije evidentirano
nije evidentirano
nije evidentirano
nije evidentirano
Podaci o prilogu
429-434-x.
2004.
objavljeno
Podaci o matičnoj publikaciji
DESIGN 2004
Marjanović, Dorian
Zagreb: Sveučilišna tiskara
Podaci o skupu
8th International Design Conference?DESIGN 2004
predavanje
18.05.2004-21.05.2004
Dubrovnik, Hrvatska