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Analysis of End-to-End QoS for Networked Virtual Reality Services in UMTS (CROSBI ID 106233)

Prilog u časopisu | izvorni znanstveni rad | međunarodna recenzija

Skorin-Kapov, Lea ; Huljenić, Darko ; Mikić, Dario ; Vilendečić, Danko Analysis of End-to-End QoS for Networked Virtual Reality Services in UMTS // IEEE communications magazine, 42 (2004), 4; 49-55-x

Podaci o odgovornosti

Skorin-Kapov, Lea ; Huljenić, Darko ; Mikić, Dario ; Vilendečić, Danko

engleski

Analysis of End-to-End QoS for Networked Virtual Reality Services in UMTS

Abstract - Virtual reality (VR) services may be considered a good representative of advanced services in the new generation network. The focus of this article is to address Quality of Service (QoS) support for VR services in the context of the UMTS QoS framework specified by the 3G standardization forum, the Third Generation Partnership Project (3GPP). We propose a classification of VR services based on delivery requirements (real time or non-real time) and degree of interactivity that maps to existing UMTS QoS classes and service attributes. The mapping is based on matching VR service requirements to performance parameters and target values defined for UMTS applications. Test cases involving heterogeneous VR applications are defined using as a reference a general model for VR service design and delivery. Measurements of network parameters serve to determine the end-to-end QoS requirements of the considered applications, which are in turn mapped to proposed VR service classes.

UMTS; NVR; QoS; Service classification

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Podaci o izdanju

42 (4)

2004.

49-55-x

objavljeno

0163-6804

Povezanost rada

Elektrotehnika

Indeksiranost