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Facial Animation Framework for the Web and Mobile Platforms (CROSBI ID 494711)

Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija

Pandžić, Igor Facial Animation Framework for the Web and Mobile Platforms // Proceedings of the Web3D 2002 Symposium / Beitler, Matthew (ur.). Tempe (AZ), 2002. str. 27-34-x

Podaci o odgovornosti

Pandžić, Igor

engleski

Facial Animation Framework for the Web and Mobile Platforms

Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behavior, most importantly talking and gesturing. They may find applications on the Internet and mobile platforms as newscasters, customer service representatives, sales representatives, guides etc. After briefly discussing the possible applications and the technical requirements for bringing such applications to life, we describe our approach to enable these applications: the Facial Animation Framework. This framework consists of (1) a lightweitht, portable, MPEG-4 compatible Facial Animation Player, (2) a system for fast production of ready-to-animate, MPEG-4 compatible face models and (3) a plethora of MPEG-4 compatible tools for Facial Animation content production. We believe that this kind of approach offers enough flexibility to rapidly adapt to a broad range of applications involving facial animation on various platforms.

Facial Animation; Virtual Characters; Virtual Humans; Talking Head; MPEG-4; FBA; VRML; Visual text-to-speech; facial motion cloning

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Podaci o prilogu

27-34-x.

2002.

objavljeno

Podaci o matičnoj publikaciji

Proceedings of the Web3D 2002 Symposium

Beitler, Matthew

Tempe (AZ):

Podaci o skupu

Web3D 2002 Symposium

predavanje

24.02.2002-28.02.2002

Tempe (AZ), Sjedinjene Američke Države

Povezanost rada

Elektrotehnika