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A Conversational Virtual Character for the Web (CROSBI ID 494710)

Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija

Šmid, Karlo ; Pandžić, Igor A Conversational Virtual Character for the Web // Proceedings of Computer Animation 2002 / Badler, Norman (ur.). Ženeva: Institute of Electrical and Electronics Engineers (IEEE), 2002. str. 240-247-x

Podaci o odgovornosti

Šmid, Karlo ; Pandžić, Igor

engleski

A Conversational Virtual Character for the Web

Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial intelligence (AI) techniques, the virtual characters are expected to represent the ultimate abstraction of a human-computer interface, the one where the computer looks, talks and acts like a human. Such an interface would include audio/video analysis and synthesis techniques combined with AI, dialogue management and a vast knowledge base in order to be able to respond quasi-intelligently to the users - by speech, gesture and even mood. While this goal lies further on in the future, we present an architecture that reaches towards it, at the same time aiming for a possibility of practical applications in nearer future. Our architecture is aimed specifically at the Web. It involves a talking virtual character capable of involvement in a fairly meaningful conversation with the user who types in the input.

embodied conversational agent

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Podaci o prilogu

240-247-x.

2002.

objavljeno

Podaci o matičnoj publikaciji

Proceedings of Computer Animation 2002

Badler, Norman

Ženeva: Institute of Electrical and Electronics Engineers (IEEE)

Podaci o skupu

Computer Animation 2002

predavanje

19.06.2002-21.06.2002

Ženeva, Švicarska

Povezanost rada

Elektrotehnika