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Gamification in the manufacturing industry (CROSBI ID 728556)

Prilog sa skupa u zborniku | izvorni znanstveni rad | međunarodna recenzija

Gregurić, Petar ; Hegedić, Miro ; Gudlin, Mihael ; Golec, Matija Gamification in the manufacturing industry // Conference proceedings. 2022. str. 29-35

Podaci o odgovornosti

Gregurić, Petar ; Hegedić, Miro ; Gudlin, Mihael ; Golec, Matija

engleski

Gamification in the manufacturing industry

With generations that grew up playing video games taking more and more job positions in all industries, gamification of industrial processes is being seen as a method of improving work efficiency and job satisfaction. Despite the growing interest in gamification, few studies have considered its integration into the manufacturing industry. This paper provides a quantitative overview of the literature focused on the use of gamification in manufacturing since 2015. These findings demonstrate a positive trend in the number of papers focused on gamification of industrial processes. Our paper provides a basis for further exploration of recent studies.

gamification, manufacturing, gameful design, motivation

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Podaci o prilogu

29-35.

2022.

objavljeno

Podaci o matičnoj publikaciji

Conference proceedings

978-953-58558-8-0

Podaci o skupu

LEAN SPRING SUMMIT 2022, 7th International Scientific Conference

predavanje

01.01.2022-01.01.2022

Opatija, Hrvatska

Povezanost rada

Interdisciplinarne tehničke znanosti, Kognitivna znanost (prirodne, tehničke, biomedicina i zdravstvo, društvene i humanističke znanosti), Psihologija, Strojarstvo

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