Markov Decision Process and its Application in the Context of Computer Games (CROSBI ID 454346)
Ocjenski rad | sveučilišni preddiplomski završni rad
Podaci o odgovornosti
Cerovec, Sven
Okreša Đurić, Bogdan ; Schatten, Markus
engleski
Markov Decision Process and its Application in the Context of Computer Games
Creating programs that play games has been around for some time, a while back programmers were competing to create a program that plays chess perfectly, and they are still refining these programs today. Classic games like chess are not the only games being affected, with the increase in popularity of online games, arose a growing interest in gaming artificial intelligence. Using information and programs made by other people on the internet I built my own that plays the most popular game in the last decade ; League of Legends. What helped make this program was theory on Markov decision processes which have been used to solve real world problems in the past. My findings confirmed that with the use of a Markov decision process model for the creation of my artificial intelligence, it greatly improved the logic behind the bot I was creating.
artificial intelligence ; Markov chain ; Markov decision process ; League of Legends ; gaming ; stochastic game ; bot
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Podaci o izdanju
31
24.09.2021.
obranjeno
Podaci o ustanovi koja je dodijelila akademski stupanj
Fakultet organizacije i informatike
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